Correct the drawing of check tools with a drop down button in wxAuiToolBar.
This combination was simply not covered by the existing code, add the missing DrawDropDownButton() call. Closes #11139. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67743 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -463,6 +463,15 @@ void wxAuiDefaultToolBarArt::DrawDropDownButton(
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dc.DrawRectangle(button_rect);
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dc.DrawRectangle(button_rect);
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dc.DrawRectangle(dropdown_rect);
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dc.DrawRectangle(dropdown_rect);
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}
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}
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else if (item.GetState() & wxAUI_BUTTON_STATE_CHECKED)
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{
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// Notice that this branch must come after the hover one to ensure the
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// correct appearance when the mouse hovers over a checked item.
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dc.SetPen(wxPen(m_highlight_colour));
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dc.SetBrush(wxBrush(m_highlight_colour.ChangeLightness(170)));
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dc.DrawRectangle(button_rect);
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dc.DrawRectangle(dropdown_rect);
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}
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wxBitmap bmp;
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wxBitmap bmp;
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wxBitmap dropbmp;
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wxBitmap dropbmp;
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@@ -2444,8 +2453,11 @@ void wxAuiToolBar::OnPaint(wxPaintEvent& WXUNUSED(evt))
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}
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}
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else if (item.kind == wxITEM_CHECK)
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else if (item.kind == wxITEM_CHECK)
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{
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{
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// draw a toggle button
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// draw either a regular or dropdown toggle button
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m_art->DrawButton(dc, this, item, item_rect);
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if (!item.dropdown)
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m_art->DrawButton(dc, this, item, item_rect);
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else
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m_art->DrawDropDownButton(dc, this, item, item_rect);
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}
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}
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else if (item.kind == wxITEM_RADIO)
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else if (item.kind == wxITEM_RADIO)
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{
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{
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