Remove wxPM, wxWidgets port to OS/2.
This port is not used and is not being worked on, so remove it to reduce the amount of the code which needs to be updated for every global change. Also remove tests for VisualAge compiler which isn't used since ages. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76533 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -155,13 +155,7 @@ bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap )
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wxCHECK_MSG( node, false, wxT("wrong index in image list") );
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wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
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#if defined(__VISAGECPP__)
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//just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
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//so construct it from a bitmap object until I can figure this nonsense out. (DW)
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new wxBitmap(bitmap)
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#else
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new wxBitmap( (const wxIcon&) bitmap )
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#endif
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: new wxBitmap(bitmap) ;
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if (index == (int) m_images.GetCount() - 1)
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@@ -188,13 +182,7 @@ bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBit
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wxCHECK_MSG( node, false, wxT("wrong index in image list") );
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wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
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#if defined(__VISAGECPP__)
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//just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
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//so construct it from a bitmap object until I can figure this nonsense out. (DW)
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new wxBitmap(bitmap)
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#else
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new wxBitmap( (const wxIcon&) bitmap )
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#endif
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: new wxBitmap(bitmap) ;
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if (index == (int) m_images.GetCount() - 1)
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