use class name instead of generic message in event related assert
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12480 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -711,8 +711,8 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
|
||||
{
|
||||
#if wxUSE_GUI
|
||||
|
||||
// We have to use the actual window or processing events from wxWindowNative
|
||||
// destructor won't work (we don't see the wxWindow class)
|
||||
// We have to use the actual window or processing events from
|
||||
// wxWindowNative destructor won't work (we don't see the wxWindow class)
|
||||
#ifdef __WXDEBUG__
|
||||
// check that our flag corresponds to reality
|
||||
wxClassInfo* info = NULL;
|
||||
@@ -735,7 +735,7 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
|
||||
#endif
|
||||
|
||||
wxASSERT_MSG( m_isWindow == IsKindOf(info),
|
||||
_T("this should [not] be a window but it is [not]") );
|
||||
wxString(GetClassInfo()->GetClassName()) + _T(" should [not] be a window but it is [not]") );
|
||||
#endif
|
||||
|
||||
#endif // wxUSE_GUI
|
||||
|
Reference in New Issue
Block a user