use class name instead of generic message in event related assert
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12480 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -711,8 +711,8 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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{
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{
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#if wxUSE_GUI
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#if wxUSE_GUI
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// We have to use the actual window or processing events from wxWindowNative
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// We have to use the actual window or processing events from
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// destructor won't work (we don't see the wxWindow class)
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// wxWindowNative destructor won't work (we don't see the wxWindow class)
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#ifdef __WXDEBUG__
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#ifdef __WXDEBUG__
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// check that our flag corresponds to reality
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// check that our flag corresponds to reality
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wxClassInfo* info = NULL;
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wxClassInfo* info = NULL;
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@@ -735,7 +735,7 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
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#endif
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#endif
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wxASSERT_MSG( m_isWindow == IsKindOf(info),
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wxASSERT_MSG( m_isWindow == IsKindOf(info),
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_T("this should [not] be a window but it is [not]") );
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wxString(GetClassInfo()->GetClassName()) + _T(" should [not] be a window but it is [not]") );
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#endif
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#endif
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#endif // wxUSE_GUI
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#endif // wxUSE_GUI
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