replaced by stubs files

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@509 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder
1998-08-12 09:16:21 +00:00
parent 0acb94947f
commit 01b2eeec59
85 changed files with 9910 additions and 7156 deletions

View File

@@ -1,112 +1,156 @@
/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
// Licence: wxWindows licence
// Purpose: wxFrame class
// Author: AUTHOR
// Modified by:
// Created: ??/??/98
// RCS-ID: $Id$
// Copyright: (c) AUTHOR
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKFRAMEH__
#define __GTKFRAMEH__
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#ifdef __GNUG__
#pragma interface
#pragma interface "frame.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/accel.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
class wxMDIChildFrame;
class wxMDIClientWindow;
class wxMenu;
class wxMenuBar;
class wxToolBar;
class wxStatusBar;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class wxFrame;
class WXDLLEXPORT wxFrame: public wxWindow {
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxFrameNameStr;
extern const char *wxToolBarNameStr;
//-----------------------------------------------------------------------------
// wxFrame
//-----------------------------------------------------------------------------
class wxFrame: public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame();
wxFrame( wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE, const wxString &name = wxFrameNameStr );
bool Create( wxWindow *parent, wxWindowID id, const wxString &title,
const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE, const wxString &name = wxFrameNameStr );
inline wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxFrame();
bool Destroy();
virtual bool Show( bool show );
virtual void Enable( bool enable );
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual void GetClientSize( int *width, int *height ) const;
// set minimal/maxmimal size for the frame
virtual void SetSizeHints( int minW, int minH, int maxW, int maxH, int incW = -1 );
virtual bool Destroy();
void SetClientSize(int width, int height);
void GetClientSize(int *width, int *height) const;
void GetSize(int *width, int *height) const ;
void GetPosition(int *x, int *y) const ;
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
virtual bool OnClose();
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar() const ;
// Set title
void SetTitle(const wxString& title);
wxString GetTitle() const ;
void Centre(int direction = wxBOTH);
// Call this to simulate a menu command
virtual void Command(int id);
virtual void ProcessCommand(int id);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Create status line
virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
const wxString& name = "statusBar");
virtual wxStatusBar *GetStatusBar();
virtual void SetStatusText( const wxString &text, int number = 0 );
virtual void SetStatusWidths( int n, int *width );
inline wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
virtual void PositionStatusBar();
virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name);
virtual wxToolBar* CreateToolBar( long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
virtual wxToolBar *GetToolBar();
virtual void SetMenuBar( wxMenuBar *menuBar );
virtual wxMenuBar *GetMenuBar();
// Create toolbar
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
// If made known to the frame, the frame will manage it automatically.
virtual inline void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual inline wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual void PositionToolBar();
virtual void SetTitle( const wxString &title );
virtual wxString GetTitle() const { return m_title; }
virtual void SetIcon( const wxIcon &icon );
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
void OnActivate( wxActivateEvent &WXUNUSED(event) ) { } // called from docview.cpp
void OnSize( wxSizeEvent &event );
void OnCloseWindow( wxCloseEvent& event );
void OnIdle(wxIdleEvent& event);
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
private:
friend wxWindow;
friend wxMDIChildFrame;
friend wxMDIClientWindow;
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
// update frame's menus (called from OnIdle)
// Fit frame around subwindows
virtual void Fit();
// Iconize
virtual void Iconize(bool iconize);
virtual bool IsIconized() const ;
// Compatibility
inline bool Iconized() const { return IsIconized(); }
virtual void Maximize(bool maximize);
virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
void DoMenuUpdates(wxMenu* menu);
wxMenuBar *m_frameMenuBar;
wxStatusBar *m_frameStatusBar;
wxToolBar *m_frameToolBar;
int m_toolBarHeight;
wxString m_title;
wxIcon m_icon;
// Checks if there is a toolbar, and returns the first free client position
virtual wxPoint GetClientAreaOrigin() const;
protected:
wxMenuBar * m_frameMenuBar;
wxStatusBar * m_frameStatusBar;
wxIcon m_icon;
bool m_iconized;
static bool m_useNativeStatusBar;
wxToolBar * m_frameToolBar ;
wxAcceleratorTable m_acceleratorTable;
DECLARE_EVENT_TABLE()
};
#endif // __GTKFRAMEH__
#endif
// _WX_FRAME_H_