Use wxString::t_str() in calls to Windows API functions in wxMSW.

Use t_str() instead of wx_str() to make the code work correctly in UTF-8 build
in which wx_str() returns a pointer to UTF-8 buffer while we need a wchar_t
pointer for Windows.

Closes #14371.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71640 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin
2012-06-03 19:16:59 +00:00
parent f40f8e1722
commit 017dc06b50
58 changed files with 164 additions and 164 deletions

View File

@@ -460,13 +460,13 @@ void wxStaticBox::PaintForeground(wxDC& dc, const RECT& rc)
if ( !rtl )
{
RECT rc2 = { x, 0, x + width, y };
::DrawText(hdc, label.wx_str(), label.length(), &rc2,
::DrawText(hdc, label.t_str(), label.length(), &rc2,
drawTextFlags);
}
else // RTL
{
RECT rc2 = { x, 0, x - width, y };
::DrawText(hdc, label.wx_str(), label.length(), &rc2,
::DrawText(hdc, label.t_str(), label.length(), &rc2,
drawTextFlags | DT_RTLREADING);
}
}