Use wxString::t_str() in calls to Windows API functions in wxMSW.
Use t_str() instead of wx_str() to make the code work correctly in UTF-8 build in which wx_str() returns a pointer to UTF-8 buffer while we need a wchar_t pointer for Windows. Closes #14371. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71640 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
@@ -460,13 +460,13 @@ void wxStaticBox::PaintForeground(wxDC& dc, const RECT& rc)
|
||||
if ( !rtl )
|
||||
{
|
||||
RECT rc2 = { x, 0, x + width, y };
|
||||
::DrawText(hdc, label.wx_str(), label.length(), &rc2,
|
||||
::DrawText(hdc, label.t_str(), label.length(), &rc2,
|
||||
drawTextFlags);
|
||||
}
|
||||
else // RTL
|
||||
{
|
||||
RECT rc2 = { x, 0, x - width, y };
|
||||
::DrawText(hdc, label.wx_str(), label.length(), &rc2,
|
||||
::DrawText(hdc, label.t_str(), label.length(), &rc2,
|
||||
drawTextFlags | DT_RTLREADING);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user