while we're at it, rename wxAuiFloatingPane to the more correct wxAuiFloatingFrame

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42918 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Benjamin Williams
2006-11-01 19:13:58 +00:00
parent fbf40a19f5
commit 00c1c94cda
4 changed files with 33 additions and 33 deletions

View File

@@ -24,15 +24,15 @@
#if defined( __WXMSW__ ) || defined( __WXMAC__ ) || defined( __WXGTK__ ) #if defined( __WXMSW__ ) || defined( __WXMAC__ ) || defined( __WXGTK__ )
#include "wx/minifram.h" #include "wx/minifram.h"
#define wxAuiFloatingPaneBaseClass wxMiniFrame #define wxAuiFloatingFrameBaseClass wxMiniFrame
#else #else
#define wxAuiFloatingPaneBaseClass wxFrame #define wxAuiFloatingFrameBaseClass wxFrame
#endif #endif
class WXDLLIMPEXP_AUI wxAuiFloatingPane : public wxAuiFloatingPaneBaseClass class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
{ {
public: public:
wxAuiFloatingPane(wxWindow* parent, wxAuiFloatingFrame(wxWindow* parent,
wxAuiManager* owner_mgr, wxAuiManager* owner_mgr,
const wxAuiPaneInfo& pane, const wxAuiPaneInfo& pane,
wxWindowID id = wxID_ANY, wxWindowID id = wxID_ANY,
@@ -40,7 +40,7 @@ public:
wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT | wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
wxCLIP_CHILDREN wxCLIP_CHILDREN
); );
virtual ~wxAuiFloatingPane(); virtual ~wxAuiFloatingFrame();
void SetPaneWindow(const wxAuiPaneInfo& pane); void SetPaneWindow(const wxAuiPaneInfo& pane);
protected: protected:
@@ -70,7 +70,7 @@ private:
#ifndef SWIG #ifndef SWIG
DECLARE_EVENT_TABLE() DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxAuiFloatingPaneBaseClass) DECLARE_CLASS(wxAuiFloatingFrameBaseClass)
#endif // SWIG #endif // SWIG
}; };

View File

@@ -410,11 +410,11 @@ public:
class WXDLLIMPEXP_AUI wxAuiFloatingPane; class WXDLLIMPEXP_AUI wxAuiFloatingFrame;
class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler class WXDLLIMPEXP_AUI wxAuiManager : public wxEvtHandler
{ {
friend class wxAuiFloatingPane; friend class wxAuiFloatingFrame;
public: public:
@@ -473,7 +473,7 @@ public:
public: public:
virtual wxAuiFloatingPane* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p); virtual wxAuiFloatingFrame* CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p);
void DrawHintRect(wxWindow* pane_window, void DrawHintRect(wxWindow* pane_window,
const wxPoint& pt, const wxPoint& pt,

View File

@@ -36,9 +36,9 @@
#include "wx/msw/private.h" #include "wx/msw/private.h"
#endif #endif
IMPLEMENT_CLASS( wxAuiFloatingPane, wxAuiFloatingPaneBaseClass ) IMPLEMENT_CLASS( wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass )
wxAuiFloatingPane::wxAuiFloatingPane(wxWindow* parent, wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
wxAuiManager* owner_mgr, wxAuiManager* owner_mgr,
const wxAuiPaneInfo& pane, const wxAuiPaneInfo& pane,
wxWindowID id /*= wxID_ANY*/, wxWindowID id /*= wxID_ANY*/,
@@ -46,7 +46,7 @@ wxAuiFloatingPane::wxAuiFloatingPane(wxWindow* parent,
wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT | wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
wxCLIP_CHILDREN wxCLIP_CHILDREN
*/) */)
: wxAuiFloatingPaneBaseClass(parent, id, wxEmptyString, : wxAuiFloatingFrameBaseClass(parent, id, wxEmptyString,
pane.floating_pos, pane.floating_size, pane.floating_pos, pane.floating_size,
style | style |
(pane.HasCloseButton()?wxCLOSE_BOX:0) | (pane.HasCloseButton()?wxCLOSE_BOX:0) |
@@ -70,7 +70,7 @@ wxAuiFloatingPane::wxAuiFloatingPane(wxWindow* parent,
SetExtraStyle(wxWS_EX_PROCESS_IDLE); SetExtraStyle(wxWS_EX_PROCESS_IDLE);
} }
wxAuiFloatingPane::~wxAuiFloatingPane() wxAuiFloatingFrame::~wxAuiFloatingFrame()
{ {
// if we do not do this, then we can crash... // if we do not do this, then we can crash...
if(m_owner_mgr && m_owner_mgr->m_action_window == this) { if(m_owner_mgr && m_owner_mgr->m_action_window == this) {
@@ -79,7 +79,7 @@ wxAuiFloatingPane::~wxAuiFloatingPane()
m_mgr.UnInit(); m_mgr.UnInit();
} }
void wxAuiFloatingPane::SetPaneWindow(const wxAuiPaneInfo& pane) void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
{ {
m_pane_window = pane.window; m_pane_window = pane.window;
m_pane_window->Reparent(this); m_pane_window->Reparent(this);
@@ -131,19 +131,19 @@ void wxAuiFloatingPane::SetPaneWindow(const wxAuiPaneInfo& pane)
} }
} }
void wxAuiFloatingPane::OnSize(wxSizeEvent& event) void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
{ {
m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize()); m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
} }
void wxAuiFloatingPane::OnClose(wxCloseEvent& evt) void wxAuiFloatingFrame::OnClose(wxCloseEvent& evt)
{ {
m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt); m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
if (!evt.GetVeto()) if (!evt.GetVeto())
Destroy(); Destroy();
} }
void wxAuiFloatingPane::OnMoveEvent(wxMoveEvent& event) void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event)
{ {
if (!m_solid_drag) if (!m_solid_drag)
{ {
@@ -230,7 +230,7 @@ void wxAuiFloatingPane::OnMoveEvent(wxMoveEvent& event)
OnMoving(event.GetRect(), dir); OnMoving(event.GetRect(), dir);
} }
void wxAuiFloatingPane::OnIdle(wxIdleEvent& event) void wxAuiFloatingFrame::OnIdle(wxIdleEvent& event)
{ {
if (m_moving) if (m_moving)
{ {
@@ -246,26 +246,26 @@ void wxAuiFloatingPane::OnIdle(wxIdleEvent& event)
} }
} }
void wxAuiFloatingPane::OnMoveStart() void wxAuiFloatingFrame::OnMoveStart()
{ {
// notify the owner manager that the pane has started to move // notify the owner manager that the pane has started to move
m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window); m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
} }
void wxAuiFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir) void wxAuiFloatingFrame::OnMoving(const wxRect& WXUNUSED(window_rect), wxDirection dir)
{ {
// notify the owner manager that the pane is moving // notify the owner manager that the pane is moving
m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir); m_owner_mgr->OnFloatingPaneMoving(m_pane_window, dir);
m_lastDirection = dir; m_lastDirection = dir;
} }
void wxAuiFloatingPane::OnMoveFinished() void wxAuiFloatingFrame::OnMoveFinished()
{ {
// notify the owner manager that the pane has finished moving // notify the owner manager that the pane has finished moving
m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection); m_owner_mgr->OnFloatingPaneMoved(m_pane_window, m_lastDirection);
} }
void wxAuiFloatingPane::OnActivate(wxActivateEvent& event) void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event)
{ {
if (event.GetActive()) if (event.GetActive())
{ {
@@ -277,19 +277,19 @@ void wxAuiFloatingPane::OnActivate(wxActivateEvent& event)
// (independant of having a wxMouseEvent handy) - utimately a better // (independant of having a wxMouseEvent handy) - utimately a better
// mechanism for this should be found (possibly by adding the // mechanism for this should be found (possibly by adding the
// functionality to wxWidgets itself) // functionality to wxWidgets itself)
bool wxAuiFloatingPane::isMouseDown() bool wxAuiFloatingFrame::isMouseDown()
{ {
return wxGetMouseState().LeftDown(); return wxGetMouseState().LeftDown();
} }
BEGIN_EVENT_TABLE(wxAuiFloatingPane, wxAuiFloatingPaneBaseClass) BEGIN_EVENT_TABLE(wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass)
EVT_SIZE(wxAuiFloatingPane::OnSize) EVT_SIZE(wxAuiFloatingFrame::OnSize)
EVT_MOVE(wxAuiFloatingPane::OnMoveEvent) EVT_MOVE(wxAuiFloatingFrame::OnMoveEvent)
EVT_MOVING(wxAuiFloatingPane::OnMoveEvent) EVT_MOVING(wxAuiFloatingFrame::OnMoveEvent)
EVT_CLOSE(wxAuiFloatingPane::OnClose) EVT_CLOSE(wxAuiFloatingFrame::OnClose)
EVT_IDLE(wxAuiFloatingPane::OnIdle) EVT_IDLE(wxAuiFloatingFrame::OnIdle)
EVT_ACTIVATE(wxAuiFloatingPane::OnActivate) EVT_ACTIVATE(wxAuiFloatingFrame::OnActivate)
END_EVENT_TABLE() END_EVENT_TABLE()

View File

@@ -503,9 +503,9 @@ wxAuiManager::~wxAuiManager()
} }
// Creates a floating frame for the windows // Creates a floating frame for the windows
wxAuiFloatingPane * wxAuiManager::CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p) wxAuiFloatingFrame * wxAuiManager::CreateFloatingFrame(wxWindow* parent, const wxAuiPaneInfo& p)
{ {
return new wxAuiFloatingPane(parent, this, p); return new wxAuiFloatingFrame(parent, this, p);
} }
// GetPane() looks up a wxAuiPaneInfo structure based // GetPane() looks up a wxAuiPaneInfo structure based
@@ -2206,7 +2206,7 @@ void wxAuiManager::Update()
{ {
// we need to create a frame for this // we need to create a frame for this
// pane, which has recently been floated // pane, which has recently been floated
wxAuiFloatingPane* frame = CreateFloatingFrame(m_frame, p); wxAuiFloatingFrame* frame = CreateFloatingFrame(m_frame, p);
#if wxCHECK_VERSION(2,7,0) #if wxCHECK_VERSION(2,7,0)
// on MSW and Mac, if the owner desires transparent dragging, and // on MSW and Mac, if the owner desires transparent dragging, and