minor tab theme touch-ups

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43246 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Benjamin Williams
2006-11-09 22:14:31 +00:00
parent c5e2ca7c52
commit 003cf4efd2
2 changed files with 70 additions and 41 deletions

View File

@@ -265,6 +265,7 @@ protected:
wxFont m_measuring_font;
wxColour m_base_colour;
wxPen m_base_colour_pen;
wxPen m_border_pen;
wxBrush m_base_colour_brush;
wxBitmap m_active_close_bmp;
wxBitmap m_disabled_close_bmp;

View File

@@ -223,7 +223,18 @@ wxAuiDefaultTabArt::wxAuiDefaultTabArt()
m_fixed_tab_width = 100;
m_tab_ctrl_height = 0;
m_base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
#ifdef __WXMAC__
wxBrush toolbarbrush;
toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
wxColor base_colour = toolbarbrush.GetColour();
#else
wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
#endif
m_base_colour = base_colour;
wxColor darker2_colour = StepColour(base_colour, 70);
m_border_pen = wxPen(darker2_colour);
m_base_colour_pen = wxPen(m_base_colour);
m_base_colour_brush = wxBrush(m_base_colour);
@@ -286,20 +297,20 @@ void wxAuiDefaultTabArt::DrawBackground(wxDC& dc,
const wxRect& rect)
{
// draw background
wxRect r(rect.x, rect.y, rect.width+2, rect.height-2);
//wxColor start_colour = m_base_colour;
//wxColor end_colour = StepColour(start_colour, 110);
wxRect r(rect.x, rect.y, rect.width+2, rect.height-3);
wxColor start_colour = StepColour(m_base_colour, 90);
wxColor end_colour = StepColour(m_base_colour, 110);
dc.GradientFillLinear(r, start_colour, end_colour, wxSOUTH);
// draw base lines
dc.SetPen(*wxGREY_PEN);
dc.DrawLine(0, rect.GetHeight()-4, rect.GetWidth(), rect.GetHeight()-4);
dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
int y = rect.GetHeight();
int w = rect.GetWidth();
dc.SetPen(m_border_pen);
dc.DrawLine(0, y-4, w, y-4);
dc.DrawLine(0, y-1, w, y-1);
dc.SetPen(wxPen(start_colour));
dc.DrawLine(0, rect.GetHeight()-3, rect.GetWidth(), rect.GetHeight()-3);
dc.DrawLine(0, rect.GetHeight()-2, rect.GetWidth(), rect.GetHeight()-2);
dc.DrawLine(0, y-3, w, y-3);
dc.DrawLine(0, y-2, w, y-2);
}
@@ -355,9 +366,6 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
caption = caption_text;
dc.SetClippingRegion(in_rect);
// select pen, brush and font for the tab to be drawn
@@ -377,56 +385,72 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
// create points that will make the tab outline
wxPoint points[6];
points[0].x = tab_x;
points[0].y = tab_y + tab_height - 4;
points[1].x = tab_x;
points[1].y = tab_y + 2;
points[2].x = tab_x + 2;
points[2].y = tab_y;
points[3].x = tab_x + tab_width - 2;
points[3].y = tab_y;
points[4].x = tab_x + tab_width;
points[4].y = tab_y + 2;
points[5].x = tab_x + tab_width;
points[5].y = tab_y + tab_height - 4;
wxPoint clip_points[6];
clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
clip_points[1] = wxPoint(tab_x, tab_y+2);
clip_points[2] = wxPoint(tab_x+2, tab_y);
clip_points[3] = wxPoint(tab_x+tab_width-1, tab_y);
clip_points[4] = wxPoint(tab_x+tab_width+1, tab_y+2);
clip_points[5] = wxPoint(tab_x+tab_width+1, tab_y+tab_height-3);
// set the clipping region for the tab --
wxRegion clipping_region(6, clip_points);
dc.SetClippingRegion(clipping_region);
wxPoint border_points[6];
border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
border_points[1] = wxPoint(tab_x, tab_y+2);
border_points[2] = wxPoint(tab_x+2, tab_y);
border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
int drawn_tab_yoff = border_points[1].y;
int drawn_tab_height = border_points[0].y - border_points[1].y;
int drawn_tab_yoff = points[1].y;
int drawn_tab_height = points[0].y - points[1].y;
if (active)
{
{
// draw active tab
// move rectangle in a bit so that the inside border has
// a bevelled look
wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
r.x += 2;
r.width -= 2;
// draw base background color
wxRect r(tab_x, tab_y, tab_width, tab_height);
dc.SetPen(m_base_colour_pen);
dc.SetBrush(m_base_colour_brush);
dc.DrawRectangle(r.x, r.y, r.width, r.height);
// this white helps fill out the gradient at the top of the tab
dc.SetPen(*wxWHITE_PEN);
dc.SetBrush(*wxWHITE_BRUSH);
dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
dc.DrawRectangle(r.x+2, r.y+2, r.width-3, r.height);
// these two points help the rounded corners appear more antialiased
dc.SetPen(m_base_colour_pen);
dc.DrawPoint(r.x+2, r.y+2);
dc.DrawPoint(r.x+r.width-2, r.y+2);
// set rectangle down a bit for gradient drawing
r.SetHeight(r.GetHeight()/2);
r.x += 2;
r.width -= 2;
r.y += r.height;
// draw gradient background
wxColor start_color = m_base_colour;
wxColor start_color = StepColour(m_base_colour, 95);
wxColor end_color = *wxWHITE;
dc.GradientFillLinear(r, start_color, end_color, wxNORTH);
}
else
{
// draw inactive tab
wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
// draw base background color for inactive tabs
dc.SetPen(m_base_colour_pen);
dc.SetBrush(m_base_colour_brush);
dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
dc.DrawRectangle(r.x, r.y, r.width, r.height);
// start the gradent up a bit and leave the inside border inset
// by a pixel for a 3D look. Only the top half of the inactive
@@ -442,16 +466,20 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
}
// draw tab outline
dc.SetPen(*wxGREY_PEN);
dc.SetPen(m_border_pen);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.DrawPolygon(6, points);
dc.DrawPolygon(6, border_points);
// there are two horizontal grey lines at the bottom of the tab control,
// this gets rid of the top one of those lines in the tab control
if (active)
{
dc.SetPen(m_base_colour_pen);
dc.DrawLine(points[0].x, points[0].y, points[5].x+1, points[5].y);
wxColor start_color = StepColour(m_base_colour, 93);
dc.SetPen(wxPen(start_color));
dc.DrawLine(border_points[0].x,
border_points[0].y,
border_points[5].x+1,
border_points[5].y);
}