minor tab theme touch-ups
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43246 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@@ -265,6 +265,7 @@ protected:
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wxFont m_measuring_font;
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wxColour m_base_colour;
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wxPen m_base_colour_pen;
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wxPen m_border_pen;
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wxBrush m_base_colour_brush;
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wxBitmap m_active_close_bmp;
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wxBitmap m_disabled_close_bmp;
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@@ -223,7 +223,18 @@ wxAuiDefaultTabArt::wxAuiDefaultTabArt()
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m_fixed_tab_width = 100;
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m_tab_ctrl_height = 0;
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m_base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
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#ifdef __WXMAC__
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wxBrush toolbarbrush;
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toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
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wxColor base_colour = toolbarbrush.GetColour();
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#else
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wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
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#endif
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m_base_colour = base_colour;
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wxColor darker2_colour = StepColour(base_colour, 70);
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m_border_pen = wxPen(darker2_colour);
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m_base_colour_pen = wxPen(m_base_colour);
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m_base_colour_brush = wxBrush(m_base_colour);
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@@ -286,20 +297,20 @@ void wxAuiDefaultTabArt::DrawBackground(wxDC& dc,
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const wxRect& rect)
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{
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// draw background
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wxRect r(rect.x, rect.y, rect.width+2, rect.height-2);
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//wxColor start_colour = m_base_colour;
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//wxColor end_colour = StepColour(start_colour, 110);
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wxRect r(rect.x, rect.y, rect.width+2, rect.height-3);
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wxColor start_colour = StepColour(m_base_colour, 90);
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wxColor end_colour = StepColour(m_base_colour, 110);
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dc.GradientFillLinear(r, start_colour, end_colour, wxSOUTH);
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// draw base lines
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dc.SetPen(*wxGREY_PEN);
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dc.DrawLine(0, rect.GetHeight()-4, rect.GetWidth(), rect.GetHeight()-4);
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dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1);
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int y = rect.GetHeight();
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int w = rect.GetWidth();
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dc.SetPen(m_border_pen);
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dc.DrawLine(0, y-4, w, y-4);
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dc.DrawLine(0, y-1, w, y-1);
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dc.SetPen(wxPen(start_colour));
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dc.DrawLine(0, rect.GetHeight()-3, rect.GetWidth(), rect.GetHeight()-3);
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dc.DrawLine(0, rect.GetHeight()-2, rect.GetWidth(), rect.GetHeight()-2);
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dc.DrawLine(0, y-3, w, y-3);
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dc.DrawLine(0, y-2, w, y-2);
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}
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@@ -355,9 +366,6 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
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caption = caption_text;
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dc.SetClippingRegion(in_rect);
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// select pen, brush and font for the tab to be drawn
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@@ -377,56 +385,72 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
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// create points that will make the tab outline
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wxPoint points[6];
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points[0].x = tab_x;
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points[0].y = tab_y + tab_height - 4;
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points[1].x = tab_x;
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points[1].y = tab_y + 2;
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points[2].x = tab_x + 2;
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points[2].y = tab_y;
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points[3].x = tab_x + tab_width - 2;
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points[3].y = tab_y;
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points[4].x = tab_x + tab_width;
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points[4].y = tab_y + 2;
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points[5].x = tab_x + tab_width;
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points[5].y = tab_y + tab_height - 4;
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wxPoint clip_points[6];
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clip_points[0] = wxPoint(tab_x, tab_y+tab_height-3);
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clip_points[1] = wxPoint(tab_x, tab_y+2);
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clip_points[2] = wxPoint(tab_x+2, tab_y);
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clip_points[3] = wxPoint(tab_x+tab_width-1, tab_y);
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clip_points[4] = wxPoint(tab_x+tab_width+1, tab_y+2);
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clip_points[5] = wxPoint(tab_x+tab_width+1, tab_y+tab_height-3);
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// set the clipping region for the tab --
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wxRegion clipping_region(6, clip_points);
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dc.SetClippingRegion(clipping_region);
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wxPoint border_points[6];
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border_points[0] = wxPoint(tab_x, tab_y+tab_height-4);
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border_points[1] = wxPoint(tab_x, tab_y+2);
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border_points[2] = wxPoint(tab_x+2, tab_y);
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border_points[3] = wxPoint(tab_x+tab_width-2, tab_y);
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border_points[4] = wxPoint(tab_x+tab_width, tab_y+2);
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border_points[5] = wxPoint(tab_x+tab_width, tab_y+tab_height-4);
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int drawn_tab_yoff = border_points[1].y;
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int drawn_tab_height = border_points[0].y - border_points[1].y;
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int drawn_tab_yoff = points[1].y;
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int drawn_tab_height = points[0].y - points[1].y;
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if (active)
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{
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{
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// draw active tab
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// move rectangle in a bit so that the inside border has
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// a bevelled look
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wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
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r.x += 2;
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r.width -= 2;
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// draw base background color
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wxRect r(tab_x, tab_y, tab_width, tab_height);
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dc.SetPen(m_base_colour_pen);
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dc.SetBrush(m_base_colour_brush);
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dc.DrawRectangle(r.x, r.y, r.width, r.height);
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// this white helps fill out the gradient at the top of the tab
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dc.SetPen(*wxWHITE_PEN);
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dc.SetBrush(*wxWHITE_BRUSH);
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dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
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dc.DrawRectangle(r.x+2, r.y+2, r.width-3, r.height);
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// these two points help the rounded corners appear more antialiased
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dc.SetPen(m_base_colour_pen);
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dc.DrawPoint(r.x+2, r.y+2);
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dc.DrawPoint(r.x+r.width-2, r.y+2);
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// set rectangle down a bit for gradient drawing
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r.SetHeight(r.GetHeight()/2);
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r.x += 2;
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r.width -= 2;
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r.y += r.height;
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// draw gradient background
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wxColor start_color = m_base_colour;
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wxColor start_color = StepColour(m_base_colour, 95);
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wxColor end_color = *wxWHITE;
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dc.GradientFillLinear(r, start_color, end_color, wxNORTH);
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}
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else
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{
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// draw inactive tab
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wxRect r(tab_x, tab_y+1, tab_width, tab_height-3);
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// draw base background color for inactive tabs
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dc.SetPen(m_base_colour_pen);
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dc.SetBrush(m_base_colour_brush);
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dc.DrawRectangle(r.x, r.y, r.width-1, r.height-1);
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dc.DrawRectangle(r.x, r.y, r.width, r.height);
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// start the gradent up a bit and leave the inside border inset
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// by a pixel for a 3D look. Only the top half of the inactive
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@@ -442,16 +466,20 @@ void wxAuiDefaultTabArt::DrawTab(wxDC& dc,
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}
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// draw tab outline
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dc.SetPen(*wxGREY_PEN);
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dc.SetPen(m_border_pen);
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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dc.DrawPolygon(6, points);
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dc.DrawPolygon(6, border_points);
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// there are two horizontal grey lines at the bottom of the tab control,
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// this gets rid of the top one of those lines in the tab control
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if (active)
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{
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dc.SetPen(m_base_colour_pen);
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dc.DrawLine(points[0].x, points[0].y, points[5].x+1, points[5].y);
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wxColor start_color = StepColour(m_base_colour, 93);
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dc.SetPen(wxPen(start_color));
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dc.DrawLine(border_points[0].x,
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border_points[0].y,
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border_points[5].x+1,
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border_points[5].y);
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}
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