/////////////////////////////////////////////////////////////////////////////
// Name:        bmpbuttn.h
// Purpose:     wxBitmapButton class
// Author:      Julian Smart
// Modified by:
// Created:     01/02/97
// RCS-ID:      $Id$
// Copyright:   (c) Julian Smart and Markus Holzem
// Licence:   	wxWindows license
/////////////////////////////////////////////////////////////////////////////

#ifndef __BMPBUTTNH__
#define __BMPBUTTNH__

#ifdef __GNUG__
#pragma interface "bmpbuttn.h"
#endif

#include "wx/button.h"

WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;

#define wxDEFAULT_BUTTON_MARGIN 4

class WXDLLEXPORT wxBitmapButton: public wxButton
{
  DECLARE_DYNAMIC_CLASS(wxBitmapButton)
 public:
  inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
  inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxButtonNameStr)
  {
      Create(parent, id, bitmap, pos, size, style, validator, name);
  }

  bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
           const wxPoint& pos = wxDefaultPosition,
           const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
           const wxValidator& validator = wxDefaultValidator,
           const wxString& name = wxButtonNameStr);

  virtual void SetLabel(const wxBitmap& bitmap)
  {
    SetBitmapLabel(bitmap);
  }

  virtual void SetBitmapLabel(const wxBitmap& bitmap);

#if WXWIN_COMPATIBILITY
  inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; }
#endif

  inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; }
  inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; }
  inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; }
  inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; }

  inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
  inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
  inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };

  inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
  inline int GetMarginX(void) { return m_marginX; }
  inline int GetMarginY(void) { return m_marginY; }

  // Implementation
  virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
  virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
  virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
  virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );

 protected:
  wxBitmap m_buttonBitmap;
  wxBitmap m_buttonBitmapSelected;
  wxBitmap m_buttonBitmapFocus;
  wxBitmap m_buttonBitmapDisabled;
  int      m_marginX;
  int      m_marginY;
};

#endif
    // __BMPBUTTNH__
