/////////////////////////////////////////////////////////////////////////////
// Name:        reseditr.cpp
// Purpose:     Resource editor class
// Author:      Julian Smart
// Modified by:
// Created:     04/01/98
// RCS-ID:      $Id$
// Copyright:   (c) Julian Smart
// Licence:   	wxWindows license
/////////////////////////////////////////////////////////////////////////////

#ifdef __GNUG__
#pragma implementation "reseditr.h"
#endif

// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"

#ifdef __BORLANDC__
#pragma hdrstop
#endif

#ifndef WX_PRECOMP
#include "wx/wx.h"

#include "wx/checkbox.h"
#include "wx/button.h"
#include "wx/choice.h"
#include "wx/listbox.h"
#include "wx/radiobox.h"
#include "wx/statbox.h"
#include "wx/gauge.h"
#include "wx/slider.h"
#include "wx/textctrl.h"
#include "wx/menu.h"
#include "wx/toolbar.h"
#endif

#include "wx/scrolbar.h"
#include "wx/config.h"
#include "wx/dir.h"
#include "wx/progdlg.h"

#include <ctype.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>

#ifdef __WXMSW__
#include "wx/help.h"
#endif

#include "reseditr.h"
#include "winprop.h"
#include "dlghndlr.h"
#include "edtree.h"
#include "edlist.h"

wxResourceManager *wxResourceManager::sm_currentResourceManager = NULL;

#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "bitmaps/load.xpm"
#include "bitmaps/save.xpm"
#include "bitmaps/new.xpm"
#include "bitmaps/vert.xpm"
#include "bitmaps/alignt.xpm"
#include "bitmaps/alignb.xpm"
#include "bitmaps/horiz.xpm"
#include "bitmaps/alignl.xpm"
#include "bitmaps/alignr.xpm"
#include "bitmaps/copysize.xpm"
#include "bitmaps/tofront.xpm"
#include "bitmaps/toback.xpm"
#include "bitmaps/help.xpm"
#include "bitmaps/wxwin.xpm"
#include "bitmaps/distvert.xpm"
#include "bitmaps/disthor.xpm"
#include "bitmaps/copywdth.xpm"
#include "bitmaps/copyhght.xpm"

#include "bitmaps/dialog.xpm"
#include "bitmaps/folder1.xpm"
#include "bitmaps/folder2.xpm"
#include "bitmaps/buttonsm.xpm"
#endif

/*
* Resource manager
*/

wxResourceManager::wxResourceManager():
m_imageList(16, 16, TRUE)
{
    sm_currentResourceManager = this;
    m_editorFrame = NULL;
    m_editorPanel = NULL;
    m_popupMenu = NULL;
    m_editorResourceTree = NULL;
    m_editorControlList = NULL;
    m_nameCounter = 1;
    m_symbolIdCounter = 99;
    m_modified = FALSE;
    m_currentFilename = "";
    m_symbolFilename = "";
    m_editorToolBar = NULL;
    
    // Default window positions
    m_resourceEditorWindowSize.width = 500;
    m_resourceEditorWindowSize.height = 450;
    
    m_resourceEditorWindowSize.x = 0;
    m_resourceEditorWindowSize.y = 0;
    
    m_propertyWindowSize.width = 300;
    m_propertyWindowSize.height = 300;
    
#ifdef __WXMSW__
    m_helpController = NULL;
#endif
    
    m_bitmapImage = NULL;
    m_rootDialogItem = 0;
}

wxResourceManager::~wxResourceManager()
{
    sm_currentResourceManager = NULL;
    SaveOptions();
    
#ifdef __WXMSW__
    if (m_helpController)
    {
        m_helpController->Quit();
        delete m_helpController;
        m_helpController = NULL;
    }
#endif  
    
    delete m_bitmapImage;
    delete m_popupMenu;
}

bool wxResourceManager::Initialize()
{
    // Set up the resource filename for each platform.
    // TODO: This shold be replaced by wxConfig usage.
#ifdef __WXMSW__
    // dialoged.ini in the Windows directory
    wxString windowsDir = wxGetOSDirectory();
    windowsDir += "\\dialoged.ini" ;
    
    m_optionsResourceFilename = windowsDir;
#elif defined(__WXGTK__) || defined(__WXMOTIF__)
    wxGetHomeDir( &m_optionsResourceFilename );
    m_optionsResourceFilename += "/.dialogedrc";
#else
#error "Unsupported platform."
#endif
    
    LoadOptions();
    
#ifdef __WXMSW__
    m_helpController = new wxHelpController;
    m_helpController->Initialize("dialoged");
#endif
    
    m_popupMenu = new wxMenu;
    m_popupMenu->Append(OBJECT_MENU_EDIT, "Edit properties");
    m_popupMenu->Append(OBJECT_MENU_DELETE, "Delete object");
    
    if (!m_bitmapImage)
    {
#ifdef __WXMSW__
        m_bitmapImage = new wxBitmap("WXWINBMP", wxBITMAP_TYPE_BMP_RESOURCE);
#endif
#if defined(__WXGTK__) || defined(__WXMOTIF__)
        m_bitmapImage = new wxBitmap( wxwin_xpm );
#endif
    }
    
    // Initialize the image list icons
#ifdef __WXMSW__
    wxIcon icon1("DIALOG_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
    wxIcon icon2("FOLDER1_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
    wxIcon icon3("FOLDER2_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
    wxIcon icon4("BUTTONSM_ICON", wxBITMAP_TYPE_ICO_RESOURCE, 16, 16);
#else
    wxIcon icon1( dialog_xpm );    
    wxIcon icon2( folder1_xpm );    
    wxIcon icon3( folder2_xpm );    
    wxIcon icon4( buttonsm_xpm );    
#endif
    m_imageList.Add(icon1);
    m_imageList.Add(icon2);
    m_imageList.Add(icon3);
    m_imageList.Add(icon4);
    
    m_symbolTable.AddStandardSymbols();
    
    return TRUE;
}

bool wxResourceManager::LoadOptions()
{
    wxConfig config("DialogEd", "wxWindows");
    
    config.Read("editorWindowX", &m_resourceEditorWindowSize.x);
    config.Read("editorWindowY", &m_resourceEditorWindowSize.y);
    config.Read("editorWindowWidth", &m_resourceEditorWindowSize.width);
    config.Read("editorWindowHeight", &m_resourceEditorWindowSize.height);
    config.Read("propertyWindowX", &m_propertyWindowSize.x);
    config.Read("propertyWindowY", &m_propertyWindowSize.y);
    config.Read("propertyWindowWidth", &m_propertyWindowSize.width);
    config.Read("propertyWindowHeight", &m_propertyWindowSize.height);

    return TRUE;
}

bool wxResourceManager::SaveOptions()
{
    wxConfig config("DialogEd", "wxWindows");
    
    config.Write("editorWindowX", (long) m_resourceEditorWindowSize.x);
    config.Write("editorWindowY", (long) m_resourceEditorWindowSize.y);
    config.Write("editorWindowWidth", (long) m_resourceEditorWindowSize.width);
    config.Write("editorWindowHeight", (long) m_resourceEditorWindowSize.height);
    config.Write("propertyWindowX", (long) m_propertyWindowSize.x);
    config.Write("propertyWindowY", (long) m_propertyWindowSize.y);
    config.Write("propertyWindowWidth", (long) m_propertyWindowSize.width);
    config.Write("propertyWindowHeight", (long) m_propertyWindowSize.height);
    
    return TRUE;
}

// Show or hide the resource editor frame, which displays a list
// of resources with ability to edit them.
bool wxResourceManager::ShowResourceEditor(bool show, wxWindow *WXUNUSED(parent), const char *title)
{
    if (show)
    {
        if (m_editorFrame)
        {
            m_editorFrame->Iconize(FALSE);
            m_editorFrame->Show(TRUE);
            return TRUE;
        }
        m_editorFrame = OnCreateEditorFrame(title);
        SetFrameTitle("");
        wxMenuBar *menuBar = OnCreateEditorMenuBar(m_editorFrame);
        m_editorFrame->SetMenuBar(menuBar);
        
        m_editorToolBar = (EditorToolBar *)OnCreateToolBar(m_editorFrame);
        m_editorControlList = new wxResourceEditorControlList(m_editorFrame, IDC_LISTCTRL, wxPoint(0, 0), wxSize(-1, -1));
        m_editorResourceTree = new wxResourceEditorProjectTree(m_editorFrame, IDC_TREECTRL, wxPoint(0, 0), wxSize(-1, -1),
            wxTR_HAS_BUTTONS);
        m_editorPanel = OnCreateEditorPanel(m_editorFrame);
        
        m_editorResourceTree->SetImageList(& m_imageList);
        
        // Constraints for toolbar
        wxLayoutConstraints *c = new wxLayoutConstraints;
        c->left.SameAs       (m_editorFrame, wxLeft, 0);
        c->top.SameAs        (m_editorFrame, wxTop, 0);
        c->right.SameAs      (m_editorFrame, wxRight, 0);
        c->bottom.Unconstrained();
        c->width.Unconstrained();
        c->height.Absolute(28);
        m_editorToolBar->SetConstraints(c);
        
        // Constraints for listbox
        c = new wxLayoutConstraints;
        c->left.SameAs       (m_editorFrame, wxLeft, 0);
        c->top.SameAs        (m_editorToolBar, wxBottom, 0);
        c->right.Absolute    (150);
        c->bottom.SameAs     (m_editorControlList, wxTop, 0);
        c->width.Unconstrained();
        c->height.Unconstrained();
        m_editorResourceTree->SetConstraints(c);
        
        // Constraints for panel
        c = new wxLayoutConstraints;
        c->left.SameAs       (m_editorResourceTree, wxRight, 0);
        c->top.SameAs        (m_editorToolBar, wxBottom, 0);
        c->right.SameAs      (m_editorFrame, wxRight, 0);
        c->bottom.SameAs     (m_editorControlList, wxTop, 0);
        c->width.Unconstrained();
        c->height.Unconstrained();
        m_editorPanel->SetConstraints(c);
        
        // Constraints for control list (bottom window)
        c = new wxLayoutConstraints;
        c->left.SameAs       (m_editorFrame, wxLeft, 0);
        c->right.SameAs      (m_editorFrame, wxRight, 0);
        c->bottom.SameAs     (m_editorFrame, wxBottom, 0);
        c->width.Unconstrained();
#if defined(__WXGTK__) || defined(__WXMOTIF__)
        c->height.Absolute(120);
#else
        c->height.Absolute(60);
#endif
        
        m_editorControlList->SetConstraints(c);
        
        m_editorFrame->SetAutoLayout(TRUE);
        
        UpdateResourceList();
        
        m_editorFrame->Show(TRUE);
        return TRUE;
    }
    else
    {
        if (m_editorFrame->Close())
        {
            m_editorFrame = NULL;
            m_editorPanel = NULL;
        }
    }
    return TRUE;
}

void wxResourceManager::SetFrameTitle(const wxString& filename)
{
    if (m_editorFrame)
    {
        if (filename == wxString(""))
            m_editorFrame->SetTitle("wxWindows Dialog Editor - untitled");
        else
        {
            wxString str("wxWindows Dialog Editor - ");
            wxString str2(wxFileNameFromPath(WXSTRINGCAST filename));
            str += str2;
            m_editorFrame->SetTitle(str);
        }
    }
}

bool wxResourceManager::Save()
{
    if (m_currentFilename == wxString(""))
        return SaveAs();
    else
        return Save(m_currentFilename);
}

bool wxResourceManager::Save(const wxString& filename)
{
    // Ensure all visible windows are saved to their resources
    m_currentFilename = filename;
    SetFrameTitle(m_currentFilename);
    InstantiateAllResourcesFromWindows();
    if (m_resourceTable.Save(filename))
    {
        m_symbolTable.WriteIncludeFile(m_symbolFilename);
        Modify(FALSE);
        return TRUE;
    }
    else
        return FALSE;
}

bool wxResourceManager::SaveAs()
{
    wxString s(wxFileSelector("Save resource file", wxPathOnly(WXSTRINGCAST m_currentFilename), wxFileNameFromPath(WXSTRINGCAST m_currentFilename),
        "wxr", "*.wxr", wxSAVE | wxOVERWRITE_PROMPT, wxTheApp->GetTopWindow()));
    
    if (s.IsNull() || s == "")
        return FALSE;
    
    m_currentFilename = s;
    wxStripExtension(m_currentFilename);
    m_currentFilename += ".wxr";
    
    // Construct include filename from this file
    m_symbolFilename = m_currentFilename;
    
    wxStripExtension(m_symbolFilename);
    m_symbolFilename += ".h";
    
    Save(m_currentFilename);
    return TRUE;
}

bool wxResourceManager::SaveIfModified()
{
    if (Modified())
        return Save();
    else return TRUE;
}

bool wxResourceManager::Load(const wxString& filename)
{
    return New(TRUE, filename);
}

bool wxResourceManager::New(bool loadFromFile, const wxString& filename)
{
    if (!Clear(TRUE, FALSE))
        return FALSE;
    
    m_symbolTable.AddStandardSymbols();
    
    if (loadFromFile)
    {
        wxString str = filename;
        if (str == wxString(""))
        {
            wxString f(wxFileSelector("Open resource file", wxGetCwd(), wxEmptyString, "wxr", "*.wxr", 0, wxTheApp->GetTopWindow()));
            if (!f.IsNull() && f != "")
                str = f;
            else
                return FALSE;
        }
        
        if (!m_resourceTable.ParseResourceFile(str))
        {
            wxMessageBox("Could not read file.", "Resource file load error", wxOK | wxICON_EXCLAMATION);
            return FALSE;
        }
        m_currentFilename = str;
        
        SetFrameTitle(m_currentFilename);
        
        UpdateResourceList();
        
        // Construct include filename from this file
        m_symbolFilename = m_currentFilename;
        
        wxStripExtension(m_symbolFilename);
        m_symbolFilename += ".h";
        
        if (!m_symbolTable.ReadIncludeFile(m_symbolFilename))
        {
            wxString str("Could not find include file ");
            str += m_symbolFilename;
            str += ".\nDialog Editor maintains a header file containing id symbols to be used in the application.\n";
            str += "The next time this .wxr file is saved, a header file will be saved also.";
            wxMessageBox(str, "Dialog Editor Warning", wxOK );
            
            m_symbolIdCounter = 99;
        }
        else
        {
            // Set the id counter to the last known id
            m_symbolIdCounter = m_symbolTable.FindHighestId();
        }
        
        // Now check in case some (or all) resources don't have resource ids, or they
        // don't match the .h file, or something of that nature.
        bool altered = RepairResourceIds();
        if (altered)
        {
            wxMessageBox("Some resources have had new identifiers associated with them, since they were missing.", 
                "Dialog Editor Warning", wxOK );
            Modify(TRUE);
        }
        else
            Modify(FALSE);
        
        return TRUE;
    }
    else
    {
        SetFrameTitle("");
        m_currentFilename = "";
    }
    Modify(FALSE);
    
    return TRUE;
}

bool wxResourceManager::Clear(bool WXUNUSED(deleteWindows), bool force)
{
    wxPropertyInfo::CloseWindow();
    
    if (!force && Modified())
    {
        int ans = wxMessageBox("Save modified resource file?", "Dialog Editor", wxYES_NO | wxCANCEL);
        if (ans == wxCANCEL)
            return FALSE;
        if (ans == wxYES)
            if (!SaveIfModified())
                return FALSE;
            if (ans == wxNO)
                Modify(FALSE);
    }
    
    ClearCurrentDialog();
    DisassociateWindows();
    
    m_symbolTable.Clear();
    m_resourceTable.ClearTable();
    UpdateResourceList();
    
    return TRUE;
}

bool wxResourceManager::DisassociateWindows()
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        DisassociateResource(res);
    }
    
    return TRUE;
}

void wxResourceManager::AssociateResource(wxItemResource *resource, wxWindow *win)
{
    if (!m_resourceAssociations.Get((long)resource))
        m_resourceAssociations.Put((long)resource, win);
    
    wxNode *node = resource->GetChildren().First();
    wxNode* node2 = win->GetChildren().First();
    while (node && node2)
    {
        wxItemResource *child = (wxItemResource *)node->Data();
        wxWindow* childWindow = (wxWindow*) node2->Data();
        
        if (child->GetId() != childWindow->GetId())
        {
            wxString msg;
            msg.Printf("AssociateResource: error when associating child window %ld with resource %ld", child->GetId(), childWindow->GetId());
            wxMessageBox(msg, "Dialog Editor problem", wxOK);
        }
        else if (childWindow->GetName() != child->GetName())
        {
            wxString msg;
            msg.Printf("AssociateResource: error when associating child window with resource %s", child->GetName() ? (const char*) child->GetName() : "(unnamed)");
            wxMessageBox(msg, "Dialog Editor problem", wxOK);
        }
        else
        {
            AssociateResource(child, childWindow);
        }
        
        // New code to avoid the problem of duplicate ids and names. We simply
        // traverse the child windows and child resources in parallel,
        // checking for any mismatch.
#if 0
        wxWindow *childWindow = (wxWindow *)m_resourceAssociations.Get((long)child);
        if (!childWindow)
            // childWindow = win->FindWindow(child->GetName());
            childWindow = win->FindWindow(child->GetId());
        if (childWindow)
            AssociateResource(child, childWindow);
        else
        {
            wxString msg;
            msg.Printf("AssociateResource: cannot find child window %s", child->GetName() ? (const char*) child->GetName() : "(unnamed)");
            wxMessageBox(msg, "Dialog Editor problem", wxOK);
        }
#endif
        node = node->Next();
        node2 = node2->Next();
    }
}

bool wxResourceManager::DisassociateResource(wxItemResource *resource)
{
    wxWindow *win = FindWindowForResource(resource);
    if (!win)
        return FALSE;
    
    // Disassociate children of window
    wxNode *node = win->GetChildren().First();
    while (node)
    {
        wxWindow *child = (wxWindow *)node->Data();
        if (child->IsKindOf(CLASSINFO(wxControl)))
            DisassociateResource(child);
        node = node->Next();
    }
    
    RemoveSelection(win);
    m_resourceAssociations.Delete((long)resource);
    return TRUE;
}

bool wxResourceManager::DisassociateResource(wxWindow *win)
{
    wxItemResource *res = FindResourceForWindow(win);
    if (res)
        return DisassociateResource(res);
    else
        return FALSE;
}

// Saves the window info into the resource, and deletes the
// handler. Doesn't actually disassociate the window from
// the resources. Replaces OnClose.
bool wxResourceManager::SaveInfoAndDeleteHandler(wxWindow* win)
{
    wxItemResource *res = FindResourceForWindow(win);
    
    if (win->IsKindOf(CLASSINFO(wxPanel)))
    {
        wxResourceEditorDialogHandler* handler = (wxResourceEditorDialogHandler*) win->GetEventHandler();
        win->PopEventHandler();
        
        // Now reset all child event handlers
        wxNode *node = win->GetChildren().First();
        while ( node )
        {
            wxWindow *child = (wxWindow *)node->Data();
            wxEvtHandler *childHandler = child->GetEventHandler();
            if ( child->IsKindOf(CLASSINFO(wxControl)) && childHandler != child )
            {
                child->PopEventHandler(TRUE);
            }
            node = node->Next();
        }
        delete handler;
    }
    else
    {
        win->PopEventHandler(TRUE);
    }
    
    // Save the information
    InstantiateResourceFromWindow(res, win, TRUE);
    
    //  DisassociateResource(win);
    
    return TRUE;
}

// Destroys the window. If this is the 'current' panel, NULLs the
// variable.
bool wxResourceManager::DeleteWindow(wxWindow* win)
{
    bool clearDisplay = FALSE;
    if (m_editorPanel->m_childWindow == win)
    {
        m_editorPanel->m_childWindow = NULL;
        clearDisplay = TRUE;
    }
    
    win->Destroy();
    
    if (clearDisplay)
        m_editorPanel->Clear();
    
    return TRUE;
}

wxItemResource *wxResourceManager::FindResourceForWindow(wxWindow *win)
{
    m_resourceAssociations.BeginFind();
    wxNode *node;
    while ((node = m_resourceAssociations.Next()))
    {
        wxWindow *w = (wxWindow *)node->Data();
        if (w == win)
        {
            return (wxItemResource *)node->GetKeyInteger();
        }
    }
    return NULL;
}

wxWindow *wxResourceManager::FindWindowForResource(wxItemResource *resource)
{
    return (wxWindow *)m_resourceAssociations.Get((long)resource);
}


void wxResourceManager::MakeUniqueName(char *prefix, char *buf)
{
    while (TRUE)
    {
        sprintf(buf, "%s%d", prefix, m_nameCounter);
        m_nameCounter ++;
        
        if (!m_resourceTable.FindResource(buf))
            return;
    }
}

wxFrame *wxResourceManager::OnCreateEditorFrame(const char *title)
{
    wxResourceEditorFrame *frame = new wxResourceEditorFrame(this, NULL, title,
        wxPoint(m_resourceEditorWindowSize.x, m_resourceEditorWindowSize.y),
        wxSize(m_resourceEditorWindowSize.width, m_resourceEditorWindowSize.height),
        wxDEFAULT_FRAME_STYLE);
    
    frame->CreateStatusBar(1);
    
    frame->SetAutoLayout(TRUE);
#ifdef __WXMSW__
    frame->SetIcon(wxIcon("DIALOGEDICON"));
#endif
    return frame;
}

wxMenuBar *wxResourceManager::OnCreateEditorMenuBar(wxFrame *WXUNUSED(parent))
{
    wxMenuBar *menuBar = new wxMenuBar;
    
    wxMenu *fileMenu = new wxMenu;
    fileMenu->Append(RESED_NEW_DIALOG, "New &Dialog", "Create a new dialog");
    fileMenu->AppendSeparator();
    fileMenu->Append(wxID_NEW, "&New Project",           "Clear the current project");
    fileMenu->Append(wxID_OPEN, "&Open...",         "Load a resource file");
    fileMenu->Append(wxID_SAVE, "&Save",            "Save a resource file");
    fileMenu->Append(wxID_SAVEAS, "Save &As...",   "Save a resource file as...");
    fileMenu->Append(RESED_CLEAR, "&Clear",   "Clear current resources");
    fileMenu->AppendSeparator();
    fileMenu->Append(RESED_CONVERT_WXRS, "Convert Old &Resources...", "Convert old resources to new");
    fileMenu->AppendSeparator();
    fileMenu->Append(wxID_EXIT, "E&xit",            "Exit resource editor");
    
    wxMenu *editMenu = new wxMenu;
    editMenu->Append(RESED_TEST, "&Test Dialog",  "Test dialog");
    editMenu->Append(RESED_RECREATE, "&Recreate",  "Recreate the selected resource(s)");
    editMenu->Append(RESED_DELETE, "&Delete",  "Delete the selected resource(s)");
    
    wxMenu *helpMenu = new wxMenu;
    helpMenu->Append(RESED_CONTENTS, "&Help Topics",          "Invokes the on-line help");
    helpMenu->AppendSeparator();
    helpMenu->Append(wxID_ABOUT, "&About",          "About wxWindows Dialog Editor");
    
    menuBar->Append(fileMenu, "&File");
    menuBar->Append(editMenu, "&Edit");
    menuBar->Append(helpMenu, "&Help");
    
    return menuBar;
}

wxResourceEditorScrolledWindow *wxResourceManager::OnCreateEditorPanel(wxFrame *parent)
{
    wxResourceEditorScrolledWindow *panel = new wxResourceEditorScrolledWindow(parent, wxDefaultPosition, wxDefaultSize,
        //    wxSUNKEN_BORDER|wxCLIP_CHILDREN);
#ifdef __WXMOTIF__
        wxBORDER);
#else
    wxSUNKEN_BORDER);
#endif
    
    panel->SetScrollbars(10, 10, 100, 100);
    
    return panel;
}

wxToolBar *wxResourceManager::OnCreateToolBar(wxFrame *parent)
{
    // Load palette bitmaps
#ifdef __WXMSW__
    wxBitmap ToolbarLoadBitmap("LOADTOOL");
    wxBitmap ToolbarSaveBitmap("SAVETOOL");
    wxBitmap ToolbarNewBitmap("NEWTOOL");
    wxBitmap ToolbarVertBitmap("VERTTOOL");
    wxBitmap ToolbarAlignTBitmap("ALIGNTTOOL");
    wxBitmap ToolbarAlignBBitmap("ALIGNBTOOL");
    wxBitmap ToolbarHorizBitmap("HORIZTOOL");
    wxBitmap ToolbarAlignLBitmap("ALIGNLTOOL");
    wxBitmap ToolbarAlignRBitmap("ALIGNRTOOL");
    wxBitmap ToolbarCopySizeBitmap("COPYSIZETOOL");
    wxBitmap ToolbarToBackBitmap("TOBACKTOOL");
    wxBitmap ToolbarToFrontBitmap("TOFRONTTOOL");
    wxBitmap ToolbarHelpBitmap("HELPTOOL");
    wxBitmap ToolbarCopyWidthBitmap("COPYWIDTHTOOL");
    wxBitmap ToolbarCopyHeightBitmap("COPYHEIGHTTOOL");
    wxBitmap ToolbarDistributeHorizBitmap("DISTHORIZTOOL");
    wxBitmap ToolbarDistributeVertBitmap("DISTVERTTOOL");
#endif
#if defined(__WXGTK__) || defined(__WXMOTIF__)
    wxBitmap ToolbarLoadBitmap( load_xpm );
    wxBitmap ToolbarSaveBitmap( save_xpm);
    wxBitmap ToolbarNewBitmap( new_xpm );
    wxBitmap ToolbarVertBitmap( vert_xpm );
    wxBitmap ToolbarAlignTBitmap( alignt_xpm );
    wxBitmap ToolbarAlignBBitmap( alignb_xpm );
    wxBitmap ToolbarHorizBitmap( horiz_xpm );
    wxBitmap ToolbarAlignLBitmap( alignl_xpm );
    wxBitmap ToolbarAlignRBitmap( alignr_xpm );
    wxBitmap ToolbarCopySizeBitmap( copysize_xpm );
    wxBitmap ToolbarToBackBitmap( toback_xpm );
    wxBitmap ToolbarToFrontBitmap( tofront_xpm );
    wxBitmap ToolbarHelpBitmap( help_xpm );
    wxBitmap ToolbarCopyWidthBitmap(copywdth_xpm);
    wxBitmap ToolbarCopyHeightBitmap(copyhght_xpm);
    wxBitmap ToolbarDistributeHorizBitmap(disthor_xpm);
    wxBitmap ToolbarDistributeVertBitmap(distvert_xpm);
#endif
    
    // Create the toolbar
    EditorToolBar *toolbar = new EditorToolBar(parent, wxPoint(0, 0), wxSize(-1, -1), wxNO_BORDER|wxTB_HORIZONTAL|wxTB_FLAT);
    toolbar->SetMargins(2, 2);
    
#ifdef __WXMSW__
    int width = 24;
    int dx = 2;
    int gap = 6;
#else
    int width = 24; // ToolbarLoadBitmap->GetWidth();  ???
    int dx = 2;
    int gap = 6;
#endif
    int currentX = gap;
    //toolbar->AddSeparator();
    toolbar->AddTool(TOOLBAR_NEW, ToolbarNewBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "New dialog");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_LOAD_FILE, ToolbarLoadBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Load");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_SAVE_FILE, ToolbarSaveBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Save");
    currentX += width + dx + gap;
    toolbar->AddSeparator();
    toolbar->AddTool(TOOLBAR_FORMAT_HORIZ, ToolbarVertBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Horizontal align");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_FORMAT_VERT_TOP_ALIGN, ToolbarAlignTBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Top align");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_FORMAT_VERT_BOT_ALIGN, ToolbarAlignBBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Bottom align");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_FORMAT_VERT, ToolbarHorizBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Vertical align");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN, ToolbarAlignLBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Left align");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN, ToolbarAlignRBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Right align");
    currentX += width + dx + gap;
    toolbar->AddSeparator();
    toolbar->AddTool(TOOLBAR_COPY_SIZE, ToolbarCopySizeBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Copy size");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_COPY_WIDTH, ToolbarCopyWidthBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Copy width");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_COPY_HEIGHT, ToolbarCopyHeightBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Copy height");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_DISTRIBUTE_HORIZ, ToolbarDistributeHorizBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Distribute horizontally");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_DISTRIBUTE_VERT, ToolbarDistributeVertBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Distribute vertically");
    currentX += width + dx + gap;
    toolbar->AddSeparator();
    toolbar->AddTool(TOOLBAR_TO_FRONT, ToolbarToFrontBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "To front");
    currentX += width + dx;
    toolbar->AddTool(TOOLBAR_TO_BACK, ToolbarToBackBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "To back");
    currentX += width + dx + gap;
    
    toolbar->AddSeparator();
    toolbar->AddTool(TOOLBAR_HELP, ToolbarHelpBitmap, wxNullBitmap,
        FALSE, currentX, -1, NULL, "Help");
    currentX += width + dx;
    
    toolbar->Realize();
    
    return toolbar;
}

void wxResourceManager::UpdateResourceList()
{
    if (!m_editorResourceTree)
        return;
    
    m_editorResourceTree->SetInvalid(TRUE);
    m_editorResourceTree->DeleteAllItems();
    
    long id = m_editorResourceTree->AddRoot("Dialogs", 1, 2);
    
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxString resType(res->GetType());
        if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel" || resType == "wxBitmap")
        {
            AddItemsRecursively(id, res);
        }
    }
    m_editorResourceTree->Expand(id);
    m_editorResourceTree->SetInvalid(FALSE);
}

void wxResourceManager::AddItemsRecursively(long parent, wxItemResource *resource)
{
    wxString theString("");
    theString = resource->GetName();
    
    int imageId = 0;
    wxString resType(resource->GetType());
    if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
        imageId = 0;
    else
        imageId = 3;
    
    long id = m_editorResourceTree->AppendItem(parent, theString, imageId );
    
    m_editorResourceTree->SetItemData(id, new wxResourceTreeData(resource));
    
    if (strcmp(resource->GetType(), "wxBitmap") != 0)
    {
        wxNode *node = resource->GetChildren().First();
        while (node)
        {
            wxItemResource *res = (wxItemResource *)node->Data();
            AddItemsRecursively(id, res);
            node = node->Next();
        }
    }
    //  m_editorResourceTree->ExpandItem(id, wxTREE_EXPAND_EXPAND);
}

bool wxResourceManager::EditSelectedResource()
{
    int sel = m_editorResourceTree->GetSelection();
    if (sel != 0)
    {
        wxResourceTreeData *data = (wxResourceTreeData *)m_editorResourceTree->GetItemData(sel);
        wxItemResource *res = data->GetResource();
        return Edit(res);
    }
    return FALSE;
}

bool wxResourceManager::Edit(wxItemResource *res)
{
    wxPropertyInfo::CloseWindow();
    
    ClearCurrentDialog();
    
    wxString resType(res->GetType());
    wxPanel *panel = (wxPanel *)FindWindowForResource(res);
    
    if (panel)
    {
        wxMessageBox("Should not find panel in wxResourceManager::Edit");
        return FALSE;
    }
    else
    {
        //        long style = res->GetStyle();
        //        res->SetStyle(style|wxRAISED_BORDER);
        panel = new wxPanel;
        wxResourceEditorDialogHandler *handler = new wxResourceEditorDialogHandler(panel, res, panel->GetEventHandler(),
            this);
        
        panel->LoadFromResource(m_editorPanel, res->GetName(), &m_resourceTable);
        
        panel->PushEventHandler(handler);
        
        //        res->SetStyle(style);
        handler->AddChildHandlers(); // Add event handlers for all controls
        AssociateResource(res, panel);
        
        m_editorPanel->m_childWindow = panel;
        panel->Move(m_editorPanel->GetMarginX(), m_editorPanel->GetMarginY());
        panel->Show(TRUE);
        panel->Refresh();
        
        wxClientDC dc(m_editorPanel);
        m_editorPanel->DrawTitle(dc);
    }
    return FALSE;
}

bool wxResourceManager::CreateNewPanel()
{
    wxPropertyInfo::CloseWindow();
    
    ClearCurrentDialog();
    
    char buf[256];
    MakeUniqueName("dialog", buf);
    
    wxItemResource *resource = new wxItemResource;
    resource->SetType("wxDialog");
    resource->SetName(buf);
    resource->SetTitle(buf);
    resource->SetResourceStyle(wxRESOURCE_USE_DEFAULTS);
    resource->SetResourceStyle(wxRESOURCE_DIALOG_UNITS);
    
    wxString newIdName;
    int id = GenerateWindowId("ID_DIALOG", newIdName);
    resource->SetId(id);
    
    // This is now guaranteed to be unique, so just add to symbol table
    m_symbolTable.AddSymbol(newIdName, id);
    
    m_resourceTable.AddResource(resource);
    
    wxSize size(400, 300);
    
    wxPanel *panel = new wxPanel(m_editorPanel, -1,
        wxPoint(m_editorPanel->GetMarginX(), m_editorPanel->GetMarginY()),
        size, wxRAISED_BORDER|wxDEFAULT_DIALOG_STYLE, buf);
    m_editorPanel->m_childWindow = panel;
    
    resource->SetStyle(panel->GetWindowStyleFlag());
    
    // Store dialog units in resource
    size = panel->ConvertPixelsToDialog(size);
    
    resource->SetSize(10, 10, size.x, size.y);
    
    // For editing in situ we will need to use the hash table to ensure
    // we don't dereference invalid pointers.
    //  resourceWindowTable.Put((long)resource, panel);
    
    wxResourceEditorDialogHandler *handler = new wxResourceEditorDialogHandler(panel, resource, panel->GetEventHandler(),
        this);
    panel->PushEventHandler(handler);
    
    AssociateResource(resource, panel);
    UpdateResourceList();
    
    Modify(TRUE);
    m_editorPanel->m_childWindow->Refresh();
    
    //  panel->Refresh();
    
    wxClientDC dc(m_editorPanel);
    m_editorPanel->DrawTitle(dc);
    
    return TRUE;
}

bool wxResourceManager::CreatePanelItem(wxItemResource *panelResource, wxPanel *panel, char *iType, int x, int y, bool isBitmap)
{
    char buf[256];
    if (!panel->IsKindOf(CLASSINFO(wxPanel)) && !panel->IsKindOf(CLASSINFO(wxDialog)))
        return FALSE;
    
    Modify(TRUE);
    
    wxItemResource *res = new wxItemResource;
    wxControl *newItem = NULL;
    
    if ((panelResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS) != 0)
    {
        wxPoint pt = panel->ConvertPixelsToDialog(wxPoint(x, y));
        res->SetSize(pt.x, pt.y, -1, -1);
    }
    else res->SetSize(x, y, -1, -1);
    
    res->SetType(iType);
    
    wxString prefix;
    
    wxString itemType(iType);
    
    if (itemType == "wxButton")
    {
        prefix = "ID_BUTTON";
        MakeUniqueName("button", buf);
        res->SetName(buf);
        if (isBitmap)
            newItem = new wxBitmapButton(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), wxBU_AUTODRAW, wxDefaultValidator, buf);
        else
            newItem = new wxButton(panel, -1, "Button", wxPoint(x, y), wxSize(-1, -1), 0, wxDefaultValidator, buf);
    }
    if (itemType == "wxBitmapButton")
    {
        prefix = "ID_BITMAPBUTTON";
        MakeUniqueName("button", buf);
        res->SetName(buf);
        newItem = new wxBitmapButton(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), wxBU_AUTODRAW, wxDefaultValidator, buf);
    }
    else if (itemType == "wxMessage" || itemType == "wxStaticText")
    {
        prefix = "ID_STATIC";
        MakeUniqueName("statictext", buf);
        res->SetName(buf);
        if (isBitmap)
            newItem = new wxStaticBitmap(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(0, 0), 0, buf);
        else
            newItem = new wxStaticText(panel, -1, "Static", wxPoint(x, y), wxSize(-1, -1), 0, buf);
    }
    else if (itemType == "wxStaticBitmap")
    {
        prefix = "ID_STATICBITMAP";
        MakeUniqueName("static", buf);
        res->SetName(buf);
        newItem = new wxStaticBitmap(panel, -1, * m_bitmapImage, wxPoint(x, y), wxSize(-1, -1), 0, buf);
    }
    else if (itemType == "wxCheckBox")
    {
        prefix = "ID_CHECKBOX";
        MakeUniqueName("checkbox", buf);
        res->SetName(buf);
        newItem = new wxCheckBox(panel, -1, "Checkbox", wxPoint(x, y), wxSize(-1, -1), 0, wxDefaultValidator, buf);
    }
    else if (itemType == "wxListBox")
    {
        prefix = "ID_LISTBOX";
        MakeUniqueName("listbox", buf);
        res->SetName(buf);
        newItem = new wxListBox(panel, -1, wxPoint(x, y), wxSize(-1, -1), 0, NULL, 0, wxDefaultValidator, buf);
    }
    else if (itemType == "wxRadioBox")
    {
        prefix = "ID_RADIOBOX";
        MakeUniqueName("radiobox", buf);
        res->SetName(buf);
        wxString names[] = { "One", "Two" };
        newItem = new wxRadioBox(panel, -1, "Radiobox", wxPoint(x, y), wxSize(-1, -1), 2, names, 2,
            wxHORIZONTAL, wxDefaultValidator, buf);
        res->SetStringValues(wxStringList("One", "Two", NULL));
    }
    else if (itemType == "wxRadioButton")
    {
        prefix = "ID_RADIOBUTTON";
        MakeUniqueName("radiobutton", buf);
        res->SetName(buf);
        wxString names[] = { "One", "Two" };
        newItem = new wxRadioButton(panel, -1, "Radiobutton", wxPoint(x, y), wxSize(-1, -1),
            0, wxDefaultValidator, buf);
    }
    else if (itemType == "wxChoice")
    {
        prefix = "ID_CHOICE";
        MakeUniqueName("choice", buf);
        res->SetName(buf);
        newItem = new wxChoice(panel, -1, wxPoint(x, y), wxSize(-1, -1), 0, NULL, 0, wxDefaultValidator, buf);
    }
    else if (itemType == "wxComboBox")
    {
        prefix = "ID_COMBOBOX";
        MakeUniqueName("combobox", buf);
        res->SetName(buf);
        newItem = new wxComboBox(panel, -1, "", wxPoint(x, y), wxSize(-1, -1), 0, NULL, wxCB_DROPDOWN, wxDefaultValidator, buf);
    }
    else if (itemType == "wxGroupBox" || itemType == "wxStaticBox")
    {
        prefix = "ID_STATICBOX";
        MakeUniqueName("staticbox", buf);
        res->SetName(buf);
        newItem = new wxStaticBox(panel, -1, "Static", wxPoint(x, y), wxSize(200, 200), 0, buf);
    }
    else if (itemType == "wxGauge")
    {
        prefix = "ID_GAUGE";
        MakeUniqueName("gauge", buf);
        res->SetName(buf);
        newItem = new wxGauge(panel, -1, 10, wxPoint(x, y), wxSize(80, 30), wxHORIZONTAL, wxDefaultValidator, buf);
    }
    else if (itemType == "wxSlider")
    {
        prefix = "ID_SLIDER";
        MakeUniqueName("slider", buf);
        res->SetName(buf);
        newItem = new wxSlider(panel, -1, 1, 1, 10, wxPoint(x, y), wxSize(120, -1), wxHORIZONTAL, wxDefaultValidator, buf);
    }
    else if (itemType == "wxText" || itemType == "wxTextCtrl (single-line)")
    {
        prefix = "ID_TEXTCTRL";
        MakeUniqueName("textctrl", buf);
        res->SetName(buf);
        res->SetType("wxTextCtrl");
        newItem = new wxTextCtrl(panel, -1, "", wxPoint(x, y), wxSize(120, -1), 0, wxDefaultValidator, buf);
    }
    else if (itemType == "wxMultiText" || itemType == "wxTextCtrl (multi-line)")
    {
        prefix = "ID_TEXTCTRL";
        MakeUniqueName("textctrl", buf);
        res->SetName(buf);
        res->SetType("wxTextCtrl");
        newItem = new wxTextCtrl(panel, -1, "", wxPoint(x, y), wxSize(120, 100), wxTE_MULTILINE, wxDefaultValidator, buf);
    }
    else if (itemType == "wxScrollBar")
    {
        prefix = "ID_SCROLLBAR";
        MakeUniqueName("scrollbar", buf);
        res->SetName(buf);
        newItem = new wxScrollBar(panel, -1, wxPoint(x, y), wxSize(140, -1), wxHORIZONTAL, wxDefaultValidator, buf);
    }
    if (!newItem)
        return FALSE;
    
    int actualW, actualH;
    newItem->GetSize(&actualW, &actualH);
    wxSize actualSize(actualW, actualH);
    
    if ((panelResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS) != 0)
    {
        actualSize = panel->ConvertPixelsToDialog(actualSize);
    }
    res->SetSize(res->GetX(), res->GetY(), actualSize.x, actualSize.y);
    
    wxString newIdName;
    int id = GenerateWindowId(prefix, newIdName);
    res->SetId(id);
    
    // This is now guaranteed to be unique, so just add to symbol table
    m_symbolTable.AddSymbol(newIdName, id);
    
    newItem->PushEventHandler(new wxResourceEditorControlHandler(newItem, newItem));
    
    res->SetStyle(newItem->GetWindowStyleFlag());
    AssociateResource(res, newItem);
    panelResource->GetChildren().Append(res);
    
    UpdateResourceList();
    
    return TRUE;
}

void wxResourceManager::ClearCurrentDialog()
{
    if (m_editorPanel->m_childWindow)
    {
        SaveInfoAndDeleteHandler(m_editorPanel->m_childWindow);
        DisassociateResource(m_editorPanel->m_childWindow);
        DeleteWindow(m_editorPanel->m_childWindow);
        m_editorPanel->m_childWindow = NULL;
        m_editorPanel->Clear();
    }
}

bool wxResourceManager::TestCurrentDialog(wxWindow* parent)
{
    if (m_editorPanel->m_childWindow)
    {
        wxItemResource* item = FindResourceForWindow(m_editorPanel->m_childWindow);
        if (!item)
            return FALSE;
        
        // Make sure the resources are up-to-date w.r.t. the window
        InstantiateResourceFromWindow(item, m_editorPanel->m_childWindow, TRUE);
        
        ResourceEditorDialogTester* dialog = new ResourceEditorDialogTester;
        bool success = FALSE;
        if (dialog->LoadFromResource(parent, item->GetName(), & m_resourceTable))
        {
            dialog->Centre();
            dialog->ShowModal();
            success = TRUE;
        }
        return success;
    }
    return FALSE;
}

// Find the first dialog or panel for which
// there is a selected panel item.
wxWindow *wxResourceManager::FindParentOfSelection()
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxWindow *win = FindWindowForResource(res);
        if (win)
        {
            wxNode *node1 = win->GetChildren().First();
            while (node1)
            {
                wxControl *item = (wxControl *)node1->Data();
                wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
                if (item->IsKindOf(CLASSINFO(wxControl)) && childHandler->IsSelected())
                    return win;
                node1 = node1->Next();
            }
        }
    }
    return NULL;
}

// Format the panel items according to 'flag'
void wxResourceManager::AlignItems(int flag)
{
    wxWindow *win = FindParentOfSelection();
    if (!win)
        return;
    
    wxNode *node = GetSelections().First();
    if (!node)
        return;
    
    wxControl *firstSelection = (wxControl *)node->Data();
    if (firstSelection->GetParent() != win)
        return;
    
    int firstX, firstY;
    int firstW, firstH;
    firstSelection->GetPosition(&firstX, &firstY);
    firstSelection->GetSize(&firstW, &firstH);
    int centreX = (int)(firstX + (firstW / 2));
    int centreY = (int)(firstY + (firstH / 2));
    
    while ((node = node->Next()))
    {
        wxControl *item = (wxControl *)node->Data();
        if (item->GetParent() == win)
        {
            int x, y, w, h;
            item->GetPosition(&x, &y);
            item->GetSize(&w, &h);
            
            int newX, newY;
            
            switch (flag)
            {
            case TOOLBAR_FORMAT_HORIZ:
                {
                    newX = x;
                    newY = (int)(centreY - (h/2.0));
                    break;
                }
            case TOOLBAR_FORMAT_VERT:
                {
                    newX = (int)(centreX - (w/2.0));
                    newY = y;
                    break;
                }
            case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
                {
                    newX = firstX;
                    newY = y;
                    break;
                }
            case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
                {
                    newX = x;
                    newY = firstY;
                    break;
                }
            case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
                {
                    newX = firstX + firstW - w;
                    newY = y;
                    break;
                }
            case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
                {
                    newX = x;
                    newY = firstY + firstH - h;
                    break;
                }
            default:
                newX = x; newY = y;
                break;
            }
            
            wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
            wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
            
            item->SetSize(newX, newY, w, h);
            
            // Also update the associated resource
            // We need to convert to dialog units if this is not a dialog or panel, but
            // the parent resource specifies dialog units.
            if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
            {
                wxPoint pt = item->GetParent()->ConvertPixelsToDialog(wxPoint(newX, newY));
                newX = pt.x; newY = pt.y;
                wxSize sz = item->GetParent()->ConvertPixelsToDialog(wxSize(w, h));
                w = sz.x; h = sz.y;
            }
            resource->SetSize(newX, newY, w, h);
        }
    }
    win->Refresh();
}

// Copy the first image's size to subsequent images
void wxResourceManager::CopySize(int command)
{
    bool copyWidth = (command == TOOLBAR_COPY_SIZE || command == TOOLBAR_COPY_WIDTH) ;
    bool copyHeight = (command == TOOLBAR_COPY_SIZE || command == TOOLBAR_COPY_HEIGHT) ;
    
    wxWindow *win = FindParentOfSelection();
    if (!win)
        return;
    
    wxNode *node = GetSelections().First();
    if (!node)
        return;
    
    wxControl *firstSelection = (wxControl *)node->Data();
    if (firstSelection->GetParent() != win)
        return;
    
    int firstX, firstY;
    int firstW, firstH;
    firstSelection->GetPosition(&firstX, &firstY);
    firstSelection->GetSize(&firstW, &firstH);
    
    while ((node = node->Next()))
    {
        wxControl *item = (wxControl *)node->Data();
        if (item->GetParent() == win)
        {
            wxSize sz = item->GetSize();
            int widthToSet = (copyWidth ? firstW : sz.x);
            int heightToSet = (copyHeight ? firstH : sz.y);
            
            item->SetSize(-1, -1, widthToSet, heightToSet);
            
            wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
            wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
            
            widthToSet = resource->GetWidth();
            heightToSet = resource->GetHeight();
            
            // Also update the associated resource
            // We need to convert to dialog units if this is not a dialog or panel, but
            // the parent resource specifies dialog units.
            if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
            {
                wxSize convertedSize = item->GetParent()->ConvertPixelsToDialog(wxSize(firstW, firstH));
                if (copyWidth)
                    widthToSet = convertedSize.x;
                if (copyHeight)
                    heightToSet = convertedSize.y;
            }
            resource->SetSize(resource->GetX(), resource->GetY(), widthToSet, heightToSet);
        }
    }
    win->Refresh();
}

void wxResourceManager::ToBackOrFront(bool toBack)
{
    wxWindow *win = FindParentOfSelection();
    if (!win)
        return;
    wxItemResource *winResource = FindResourceForWindow(win);
    
    wxNode *node = GetSelections().First();
    while (node)
    {
        wxControl *item = (wxControl *)node->Data();
        wxItemResource *itemResource = FindResourceForWindow(item);
        if (item->GetParent() == win)
        {
            win->GetChildren().DeleteObject(item);
            if (winResource)
                winResource->GetChildren().DeleteObject(itemResource);
            if (toBack)
            {
                win->GetChildren().Insert(item);
                if (winResource)
                    winResource->GetChildren().Insert(itemResource);
            }
            else
            {
                win->GetChildren().Append(item);
                if (winResource)
                    winResource->GetChildren().Append(itemResource);
            }
        }
        node = node->Next();
    }
    //  win->Refresh();
}

// Distribute controls evenly between first and last
void wxResourceManager::DistributePositions(int command)
{
    bool horizontal = (command == TOOLBAR_DISTRIBUTE_HORIZ) ;

    wxWindow *win = FindParentOfSelection();
    if (!win)
        return;
    
    if (GetSelections().Number() < 3)
    {
        wxMessageBox(wxT("Sorry, distributing less than three controls does not make sense."));
        return;
    }
    
    wxControl *firstSelection = (wxControl*) GetSelections().First()->Data();
    wxControl *lastSelection = (wxControl*) GetSelections().Last()->Data();

    // For now, assume the ordering is correct (the user selected the controls in order).
    // TODO: explicitly order the selections in terms of increading x or y position.

    // Find the total amount of space between all controls
    int totalControlSpace = 0; // How much space the controls take up

    wxNode* node = GetSelections().First();
    while (node)
    {
        wxControl* control = (wxControl*) node->Data();

        int x, y;
        int w, h;
        control->GetPosition(&x, &y);
        control->GetSize(&w, &h);

        // Don't include the space taken up by the first and last controls.
        if (control != firstSelection && control != lastSelection)
        {
            if (horizontal)
                totalControlSpace += w;
            else
                totalControlSpace += h;
        }

        node = node->Next();
    }

    
    int firstX, firstY, lastX, lastY;
    int firstW, firstH, lastW, lastH;
    firstSelection->GetPosition(&firstX, &firstY);
    firstSelection->GetSize(&firstW, &firstH);

    lastSelection->GetPosition(&lastX, &lastY);
    lastSelection->GetSize(&lastW, &lastH);

    /*

  firstX                  lastX
    |===| |====| |======| |==|

    */

    int spacing, currentPos;
    if (horizontal)
    {
        spacing = ((lastX - (firstX + firstW)) - totalControlSpace) / (GetSelections().Number() - 1);
        currentPos = firstX + firstW + spacing;
    }
    else
    {
        spacing = ((lastY - (firstY + firstH)) - totalControlSpace) / (GetSelections().Number() - 1);
        currentPos = firstY + firstH + spacing;
    }

    node = GetSelections().First();

    while ((node = node->Next()))
    {
        wxControl *item = (wxControl *)node->Data();
        wxSize sz = item->GetSize();
        wxPoint pos = item->GetPosition();
        wxItemResource* resource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item);
        wxItemResource* parentResource = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(item->GetParent());
        
        int controlX = (horizontal ? currentPos : pos.x);
        int controlY = (horizontal ? pos.y : currentPos);
        
        item->Move(controlX, controlY);
        
        int resX = controlX;
        int resY = controlY;
        
        // Also update the associated resource
        // We need to convert to dialog units if this is not a dialog or panel, but
        // the parent resource specifies dialog units.
        if (parentResource->GetResourceStyle() & wxRESOURCE_DIALOG_UNITS)
        {
            wxPoint convertedPos = item->GetParent()->ConvertPixelsToDialog(wxPoint(resX, resY));
            resX = convertedPos.x;
            resY = convertedPos.y;
        }
        resource->SetSize(resX, resY, resource->GetWidth(), resource->GetHeight());
        
        currentPos += (horizontal ? (sz.x + spacing) : (sz.y + spacing));
    }
    win->Refresh();
}

void wxResourceManager::AddSelection(wxWindow *win)
{
    if (!m_selections.Member(win))
        m_selections.Append(win);
}

void wxResourceManager::RemoveSelection(wxWindow *win)
{
    m_selections.DeleteObject(win);
}

void wxResourceManager::DeselectItemIfNecessary(wxWindow *win)
{
    if (win->IsKindOf(CLASSINFO(wxControl)) && (win->GetEventHandler() != win))
    {
        // Deselect and refresh window in case we leave selection
        // handles behind
        wxControl *item = (wxControl *)win;
        wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
        if (childHandler->IsSelected())
        {
            wxResourceManager::GetCurrentResourceManager()->RemoveSelection(item);
            childHandler->SelectItem(FALSE);
#ifndef __WXGTK__
            item->GetParent()->Refresh();
#endif
        }
    } 
}

// Need to search through resource table removing this from
// any resource which has this as a parent.
bool wxResourceManager::RemoveResourceFromParent(wxItemResource *res)
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *thisRes = (wxItemResource *)node->Data();
        if (thisRes->GetChildren().Member(res))
        {
            thisRes->GetChildren().DeleteObject(res);
            return TRUE;
        }
    }
    return FALSE;
}

bool wxResourceManager::DeleteResource(wxItemResource *res)
{
    if (!res)
        return FALSE;
    
    RemoveResourceFromParent(res);
    
    wxNode *node = res->GetChildren().First();
    while (node)
    {
        wxNode *next = node->Next();
        wxItemResource *child = (wxItemResource *)node->Data();
        DeleteResource(child);
        node = next;
    }
    
    // If this is a button or message resource, delete the
    // associate bitmap resource if not being used.
    wxString resType(res->GetType());
    
    /* shouldn't have to do this now bitmaps are ref-counted
    if ((resType == "wxMessage" || resType == "wxStaticBitmap" || resType == "wxButton" || resType == "wxBitmapButton") && res->GetValue4())
    {
    PossiblyDeleteBitmapResource(res->GetValue4());
    }
    */
    
    // Remove symbol from table if appropriate
    if (!IsSymbolUsed(res, res->GetId()))
    {
        m_symbolTable.RemoveSymbol(res->GetId());
    }
    
    m_resourceTable.Delete(res->GetName());
    delete res;
    Modify(TRUE);
    return TRUE;
}

bool wxResourceManager::DeleteResource(wxWindow *win)
{
    DeselectItemIfNecessary(win);
    
    wxItemResource *res = FindResourceForWindow(win);
    
    DisassociateResource(res);
    DeleteResource(res);
    UpdateResourceList();
    
    return TRUE;
}

// Will eventually have bitmap type information, for different
// kinds of bitmap.
wxString wxResourceManager::AddBitmapResource(const wxString& filename)
{
    wxItemResource *resource = FindBitmapResourceByFilename(filename);
    if (!resource)
    {
        char buf[256];
        MakeUniqueName("bitmap", buf);
        resource = new wxItemResource;
        resource->SetType("wxBitmap");
        resource->SetName(buf);
        
        // A bitmap resource has one or more children, specifying
        // alternative bitmaps.
        wxItemResource *child = new wxItemResource;
        child->SetType("wxBitmap");
        child->SetName(filename);
        child->SetValue1(wxBITMAP_TYPE_BMP);
        child->SetValue2(RESOURCE_PLATFORM_ANY);
        child->SetValue3(0); // Depth
        child->SetSize(0,0,0,0);
        resource->GetChildren().Append(child);
        
        m_resourceTable.AddResource(resource);
        
        UpdateResourceList();
    }
    if (resource)
        return resource->GetName();
    else
        return wxEmptyString;
}

// Delete the bitmap resource if it isn't being used by another resource.
void wxResourceManager::PossiblyDeleteBitmapResource(const wxString& resourceName)
{
    if (!IsBitmapResourceUsed(resourceName))
    {
        wxItemResource *res = m_resourceTable.FindResource(resourceName);
        DeleteResource(res);
        UpdateResourceList();
    }
}

bool wxResourceManager::IsBitmapResourceUsed(const wxString& resourceName)
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxString resType(res->GetType());
        if (resType == "wxDialog")
        {
            wxNode *node1 = res->GetChildren().First();
            while (node1)
            {
                wxItemResource *child = (wxItemResource *)node1->Data();
                wxString childResType(child->GetType());
                
                if ((childResType == "wxMessage" || childResType == "wxButton") &&
                    child->GetValue4() &&
                    (strcmp(child->GetValue4(), resourceName) == 0))
                    return TRUE;
                node1 = node1->Next();
            }
        }
    }
    return FALSE;
}

// Given a wxButton or wxMessage, find the corresponding bitmap filename.
wxString wxResourceManager::FindBitmapFilenameForResource(wxItemResource *resource)
{
    if (!resource || (resource->GetValue4() == ""))
        return wxEmptyString;
    wxItemResource *bitmapResource = m_resourceTable.FindResource(resource->GetValue4());
    if (!bitmapResource)
        return wxEmptyString;
    
    wxNode *node = bitmapResource->GetChildren().First();
    while (node)
    {
        // Eventually augment this to return a bitmap of the right kind or something...
        // Maybe the root of the filename remains the same, so it doesn't matter which we
        // pick up. Otherwise how do we specify multiple filenames... too boring...
        wxItemResource *child = (wxItemResource *)node->Data();
        return child->GetName();
        
        //node = node->Next();
    }
    return wxEmptyString;
}

wxItemResource *wxResourceManager::FindBitmapResourceByFilename(const wxString& filename)
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxString resType(res->GetType());
        if (resType == "wxBitmap")
        {
            wxNode *node1 = res->GetChildren().First();
            while (node1)
            {
                wxItemResource *child = (wxItemResource *)node1->Data();
                if (child->GetName() && (strcmp(child->GetName(), filename) == 0))
                    return res;
                node1 = node1->Next();
            }
        }
    }
    return NULL;
}

// Is this window identifier symbol in use?
// Let's assume that we can't have 2 names for the same integer id.
// Therefore we can tell by the integer id whether the symbol is
// in use.
bool wxResourceManager::IsSymbolUsed(wxItemResource* thisResource, wxWindowID id)
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        
        wxString resType(res->GetType());
        if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
        {
            if ((res != thisResource) && (res->GetId() == id))
                return TRUE;
            
            wxNode *node1 = res->GetChildren().First();
            while (node1)
            {
                wxItemResource *child = (wxItemResource *)node1->Data();
                if ((child != thisResource) && (child->GetId() == id))
                    return TRUE;
                node1 = node1->Next();
            }
        }
    }
    return FALSE;
}

// Is this window identifier compatible with the given name? (i.e.
// does it already exist under a different name)
bool wxResourceManager::IsIdentifierOK(const wxString& name, wxWindowID id)
{
    if (m_symbolTable.SymbolExists(name))
    {
        int foundId = m_symbolTable.GetIdForSymbol(name);
        if (foundId != id)
            return FALSE;
    }
    return TRUE;
}

// Change all integer ids that match oldId, to newId.
// This is necessary if an id is changed for one resource - all resources
// must be changed.
void wxResourceManager::ChangeIds(int oldId, int newId)
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        
        wxString resType(res->GetType());
        if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
        {
            if (res->GetId() == oldId)
                res->SetId(newId);
            
            wxNode *node1 = res->GetChildren().First();
            while (node1)
            {
                wxItemResource *child = (wxItemResource *)node1->Data();
                if (child->GetId() == oldId)
                    child->SetId(newId);
                
                node1 = node1->Next();
            }
        }
    }
}

// If any resource ids were missing (or their symbol was missing),
// repair them i.e. give them new ids. Returns TRUE if any resource
// needed repairing.
bool wxResourceManager::RepairResourceIds()
{
    bool repaired = FALSE;
    
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxString resType(res->GetType());
        if (resType == "wxDialog" || resType == "wxDialogBox" || resType == "wxPanel")
        {
            
            if ( (res->GetId() == 0) || ((res->GetId() > 0) && !m_symbolTable.IdExists(res->GetId())) )
            {
                wxString newSymbolName;
                int newId = GenerateWindowId("ID_DIALOG", newSymbolName) ;
                
                if (res->GetId() == 0)
                {
                    res->SetId(newId);
                    m_symbolTable.AddSymbol(newSymbolName, newId);
                }
                else
                {
                    m_symbolTable.AddSymbol(newSymbolName, res->GetId());
                }
                
                repaired = TRUE;
            }
            
            wxNode *node1 = res->GetChildren().First();
            while (node1)
            {
                wxItemResource *child = (wxItemResource *)node1->Data();
                
                if ( (child->GetId() == 0) || ((child->GetId() > 0) && !m_symbolTable.IdExists(child->GetId())) )
                {
                    wxString newSymbolName;
                    int newId = GenerateWindowId("ID_CONTROL", newSymbolName) ;
                    
                    if (child->GetId() == 0)
                    {
                        child->SetId(newId);
                        m_symbolTable.AddSymbol(newSymbolName, newId);
                    }
                    else
                    {
                        m_symbolTable.AddSymbol(newSymbolName, child->GetId());
                    }
                    
                    repaired = TRUE;
                }
                
                node1 = node1->Next();
            }
        }
    }
    return repaired;
}


// Deletes 'win' and creates a new window from the resource that
// was associated with it. E.g. if you can't change properties on the
// fly, you'll need to delete the window and create it again.
wxWindow *wxResourceManager::RecreateWindowFromResource(wxWindow *win, wxWindowPropertyInfo *info, bool instantiateFirst)
{
    wxItemResource *resource = FindResourceForWindow(win);
    
    // Put the current window properties into the wxItemResource object
    
    wxWindowPropertyInfo *newInfo = NULL;
    if (!info)
    {
        newInfo = CreatePropertyInfoForWindow(win);
        info = newInfo;
    }
    
    // May not always want to copy values back from the resource
    if (instantiateFirst)
        info->InstantiateResource(resource);
    
    wxWindow *newWin = NULL;
    wxWindow *parent = win->GetParent();
    wxItemResource* parentResource = NULL;
    if (parent)
        parentResource = FindResourceForWindow(parent);
    
    if (win->IsKindOf(CLASSINFO(wxPanel)))
    {
        Edit(resource);
        newWin = FindWindowForResource(resource);
    }
    else
    {
        DisassociateResource(resource);
        if (win->GetEventHandler() != win)
            win->PopEventHandler(TRUE);
        
        DeleteWindow(win);
        newWin = m_resourceTable.CreateItem((wxPanel *)parent, resource, parentResource);
        newWin->PushEventHandler(new wxResourceEditorControlHandler((wxControl*) newWin, (wxControl*) newWin));
        AssociateResource(resource, newWin);
        UpdateResourceList();
    }
    
    if (info)
        info->SetPropertyWindow(newWin);
    
    if (newInfo)
        delete newInfo;
    
    return newWin;
}

// Delete resource highlighted in the listbox
bool wxResourceManager::DeleteSelection()
{
    int sel = m_editorResourceTree->GetSelection();
    if (sel != 0)
    {
        wxResourceTreeData *data = (wxResourceTreeData *)m_editorResourceTree->GetItemData(sel);
        wxItemResource *res = data->GetResource();
        wxWindow *win = FindWindowForResource(res);
        if (win)
        {
            DeleteResource(win);
            DeleteWindow(win);
            UpdateResourceList();
            Modify(TRUE);
        }
        return TRUE;
    }
    
    return FALSE;
}

// Delete resource highlighted in the listbox
bool wxResourceManager::RecreateSelection()
{
    wxNode *node = GetSelections().First();
    while (node)
    {
        wxControl *item = (wxControl *)node->Data();
        wxResourceEditorControlHandler *childHandler = (wxResourceEditorControlHandler *)item->GetEventHandler();
        wxNode *next = node->Next();
        childHandler->SelectItem(FALSE);
        
        RemoveSelection(item);
        
        RecreateWindowFromResource(item);
        
        node = next;
    }
    return TRUE;
}

bool wxResourceManager::EditDialog(wxDialog *WXUNUSED(dialog), wxWindow *WXUNUSED(parent))
{
    return FALSE;
}

// Ensures that all currently shown windows are saved to resources,
// e.g. just before writing to a .wxr file.
bool wxResourceManager::InstantiateAllResourcesFromWindows()
{
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        wxString resType(res->GetType());
        
        if (resType == "wxDialog")
        {
            wxWindow *win = (wxWindow *)FindWindowForResource(res);
            if (win)
                InstantiateResourceFromWindow(res, win, TRUE);
        }
        else if (resType == "wxPanel")
        {
            wxWindow *win = (wxWindow *)FindWindowForResource(res);
            if (win)
                InstantiateResourceFromWindow(res, win, TRUE);
        }
    }
    return TRUE;  
}

bool wxResourceManager::InstantiateResourceFromWindow(wxItemResource *resource, wxWindow *window, bool recurse)
{
    wxWindowPropertyInfo *info = CreatePropertyInfoForWindow(window);
    info->SetResource(resource);
    info->InstantiateResource(resource);
    delete info;
    
    if (recurse)
    {
        wxNode *node = resource->GetChildren().First();
        while (node)
        {
            wxItemResource *child = (wxItemResource *)node->Data();
            wxWindow *childWindow = FindWindowForResource(child);
            
            if (!childWindow)
            {
                char buf[200];
                sprintf(buf, "Could not find window %s", (const char*) child->GetName());
                wxMessageBox(buf, "Dialog Editor problem", wxOK);
            }
            else
                InstantiateResourceFromWindow(child, childWindow, recurse);
            node = node->Next();
        }
    }
    
    return TRUE;
}

// Create a window information object for the give window
wxWindowPropertyInfo *wxResourceManager::CreatePropertyInfoForWindow(wxWindow *win)
{
    wxWindowPropertyInfo *info = NULL;
    if (win->IsKindOf(CLASSINFO(wxScrollBar)))
    {
        info = new wxScrollBarPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxStaticBox)))
    {
        info = new wxGroupBoxPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxCheckBox)))
    {
        info = new wxCheckBoxPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxSlider)))
    {
        info = new wxSliderPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxGauge)))
    {
        info = new wxGaugePropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxListBox)))
    {
        info = new wxListBoxPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxRadioBox)))
    {
        info = new wxRadioBoxPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxRadioButton)))
    {
        info = new wxRadioButtonPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxComboBox)))
    {
        info = new wxComboBoxPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxChoice)))
    {
        info = new wxChoicePropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxBitmapButton)))
    {
        info = new wxBitmapButtonPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxButton)))
    {
        info = new wxButtonPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxStaticBitmap)))
    {
        info = new wxStaticBitmapPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxStaticText)))
    {
        info = new wxStaticTextPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxTextCtrl)))
    {
        info = new wxTextPropertyInfo(win);
    }
    else if (win->IsKindOf(CLASSINFO(wxPanel)))
    {
        info = new wxPanelPropertyInfo(win);
    }
    else
    {
        info = new wxWindowPropertyInfo(win);
    }
    return info;
}

// Edit the given window
void wxResourceManager::EditWindow(wxWindow *win)
{
    wxWindowPropertyInfo *info = CreatePropertyInfoForWindow(win);
    if (info)
    {
        info->SetResource(FindResourceForWindow(win));
        wxString str("Editing ");
        str += win->GetClassInfo()->GetClassName();
        str += ": ";
        if (win->GetName() != "")
            str += win->GetName();
        else
            str += "properties";
        info->Edit(NULL, str);
    }
}

// Generate a window id and a first stab at a name
int wxResourceManager::GenerateWindowId(const wxString& prefix, wxString& idName)
{
    m_symbolIdCounter ++;
    while (m_symbolTable.IdExists(m_symbolIdCounter))
        m_symbolIdCounter ++;
    
    int nameId = m_symbolIdCounter;
    
    wxString str;
    str.Printf("%d", nameId);
    idName = prefix + str;
    
    while (m_symbolTable.SymbolExists(idName))
    {
        nameId ++;
        str.Printf("%d", nameId);
        idName = prefix + str;
    }
    
    return m_symbolIdCounter;
}


/*
* Resource editor frame
*/

IMPLEMENT_CLASS(wxResourceEditorFrame, wxFrame)

BEGIN_EVENT_TABLE(wxResourceEditorFrame, wxFrame)
EVT_MENU(wxID_NEW, wxResourceEditorFrame::OnNew)
EVT_MENU(RESED_NEW_DIALOG, wxResourceEditorFrame::OnNewDialog)
EVT_MENU(wxID_OPEN, wxResourceEditorFrame::OnOpen)
EVT_MENU(RESED_CLEAR, wxResourceEditorFrame::OnClear)
EVT_MENU(wxID_SAVE, wxResourceEditorFrame::OnSave)
EVT_MENU(wxID_SAVEAS, wxResourceEditorFrame::OnSaveAs)
EVT_MENU(wxID_EXIT, wxResourceEditorFrame::OnExit)
EVT_MENU(wxID_ABOUT, wxResourceEditorFrame::OnAbout)
EVT_MENU(RESED_CONTENTS, wxResourceEditorFrame::OnContents)
EVT_MENU(RESED_DELETE, wxResourceEditorFrame::OnDeleteSelection)
EVT_MENU(RESED_RECREATE, wxResourceEditorFrame::OnRecreateSelection)
EVT_MENU(RESED_TEST, wxResourceEditorFrame::OnTest)
EVT_MENU(RESED_CONVERT_WXRS, wxResourceEditorFrame::OnConvertWXRs)
EVT_CLOSE(wxResourceEditorFrame::OnCloseWindow)
END_EVENT_TABLE()

wxResourceEditorFrame::wxResourceEditorFrame(wxResourceManager *resMan, wxFrame *parent, const wxString& title,
                                             const wxPoint& pos, const wxSize& size, long style, const wxString& name):
wxFrame(parent, -1, title, pos, size, style, name)
{
    manager = resMan;
}

wxResourceEditorFrame::~wxResourceEditorFrame()
{
}

void wxResourceEditorFrame::OnConvertWXRs(wxCommandEvent& WXUNUSED(event))
{
      manager->ConvertWXRs();
}

void wxResourceEditorFrame::OnNew(wxCommandEvent& WXUNUSED(event))
{
    manager->New(FALSE);
}

void wxResourceEditorFrame::OnNewDialog(wxCommandEvent& WXUNUSED(event))
{
    manager->CreateNewPanel();
}

void wxResourceEditorFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
{
    manager->New(TRUE);
}

void wxResourceEditorFrame::OnClear(wxCommandEvent& WXUNUSED(event))
{
    manager->Clear(TRUE, FALSE);
}

void wxResourceEditorFrame::OnSave(wxCommandEvent& WXUNUSED(event))
{
    manager->Save();
}

void wxResourceEditorFrame::OnSaveAs(wxCommandEvent& WXUNUSED(event))
{
    manager->SaveAs();
}

void wxResourceEditorFrame::OnExit(wxCommandEvent& WXUNUSED(event))
{
    manager->Clear(TRUE, FALSE) ;
    this->Destroy();
}

void wxResourceEditorFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
    char buf[300];
    sprintf(buf, "wxWindows Dialog Editor %.1f\nAuthor: Julian Smart <julian.smart@ukonline.co.uk>\nJulian Smart (c) 1996-1999", wxDIALOG_EDITOR_VERSION);
    wxMessageBox(buf, "About Dialog Editor", wxOK|wxCENTRE);
}

void wxResourceEditorFrame::OnTest(wxCommandEvent& WXUNUSED(event))
{
    manager->TestCurrentDialog(this);
}

void wxResourceEditorFrame::OnContents(wxCommandEvent& WXUNUSED(event))
{
#ifdef __WXMSW__
    wxBeginBusyCursor();
    manager->GetHelpController()->LoadFile();
    manager->GetHelpController()->DisplayContents();
    wxEndBusyCursor();
#endif
}

void wxResourceEditorFrame::OnDeleteSelection(wxCommandEvent& WXUNUSED(event))
{
    manager->DeleteSelection();
}

void wxResourceEditorFrame::OnRecreateSelection(wxCommandEvent& WXUNUSED(event))
{
    manager->RecreateSelection();
}

void wxResourceEditorFrame::OnCloseWindow(wxCloseEvent& event)
{
    wxPropertyInfo::CloseWindow();
    manager->ClearCurrentDialog();
    if (manager->Modified())
    {
        if (!manager->Clear(TRUE, FALSE))
        {
            event.Veto();
            return;
        }
    }
    
    if (!IsIconized())
    {
        int w, h;
        GetSize(&w, &h);
        manager->m_resourceEditorWindowSize.width = w;
        manager->m_resourceEditorWindowSize.height = h;
        
        int x, y;
        GetPosition(&x, &y);
        
        manager->m_resourceEditorWindowSize.x = x;
        manager->m_resourceEditorWindowSize.y = y;
    }
    manager->SetEditorFrame(NULL);
    manager->SetEditorToolBar(NULL);
    
    this->Destroy();
}

/*
* Resource editor window that contains the dialog/panel being edited
*/

BEGIN_EVENT_TABLE(wxResourceEditorScrolledWindow, wxScrolledWindow)
EVT_PAINT(wxResourceEditorScrolledWindow::OnPaint)
END_EVENT_TABLE()

wxResourceEditorScrolledWindow::wxResourceEditorScrolledWindow(wxWindow *parent, const wxPoint& pos, const wxSize& size,
                                                               long style):
wxScrolledWindow(parent, -1, pos, size, style)
{
    m_marginX = 10;
    m_marginY = 40;
    m_childWindow = NULL;
    
    SetBackgroundColour(* wxWHITE);
}

wxResourceEditorScrolledWindow::~wxResourceEditorScrolledWindow()
{
}

void wxResourceEditorScrolledWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
    wxPaintDC dc(this);
    
    DrawTitle(dc);
}

void wxResourceEditorScrolledWindow::DrawTitle(wxDC& dc)
{
    if (m_childWindow)
    {
        wxItemResource* res = wxResourceManager::GetCurrentResourceManager()->FindResourceForWindow(m_childWindow);
        if (res)
        {
            wxString str(res->GetTitle());
            int x, y;
            ViewStart(& x, & y);
            
            wxFont font(10, wxSWISS, wxNORMAL, wxBOLD);
            dc.SetFont(font);
            dc.SetBackgroundMode(wxTRANSPARENT);
            dc.SetTextForeground(wxColour(0, 0, 0));
            
            long w, h;
            dc.GetTextExtent(str, & w, & h);
            
            dc.DrawText(str, m_marginX + (- x * 10), m_marginY + (- y * 10) - h - 5);
        }
    }
}

// Popup menu callback
void ObjectMenuProc(wxMenu *menu, wxCommandEvent& event)
{
    wxWindow *data = (wxWindow *)menu->GetClientData();
    if (!data)
        return;
    
    switch (event.GetInt())
    {
    case OBJECT_MENU_EDIT:
        {
            wxResourceManager::GetCurrentResourceManager()->EditWindow(data);
            break;
        }
    case OBJECT_MENU_DELETE:
        {
            wxResourceManager::GetCurrentResourceManager()->DeselectItemIfNecessary(data);
            
            wxResourceManager::GetCurrentResourceManager()->SaveInfoAndDeleteHandler(data);
            wxResourceManager::GetCurrentResourceManager()->DeleteResource(data);
            wxResourceManager::GetCurrentResourceManager()->DeleteWindow(data);
            break;
        }
    default:
        break;
    }
}

/*
* Main toolbar
*
*/

BEGIN_EVENT_TABLE(EditorToolBar, wxToolBar)
//	EVT_PAINT(EditorToolBar::OnPaint)
END_EVENT_TABLE()

EditorToolBar::EditorToolBar(wxFrame *frame, const wxPoint& pos, const wxSize& size,
                             long style):
wxToolBar(frame, -1, pos, size, style)
{
}

bool EditorToolBar::OnLeftClick(int toolIndex, bool WXUNUSED(toggled))
{
    wxResourceManager *manager = wxResourceManager::GetCurrentResourceManager();
    
    switch (toolIndex)
    {
    case TOOLBAR_LOAD_FILE:
        {
            manager->New(TRUE);
            break;
        }
    case TOOLBAR_NEW:
        {
            manager->CreateNewPanel();
            break;
        }
    case TOOLBAR_SAVE_FILE:
        {
            manager->Save();
            break;
        }
    case TOOLBAR_HELP:
        {
#ifdef __WXMSW__
            wxBeginBusyCursor();
            manager->GetHelpController()->DisplayContents();
            wxEndBusyCursor();
#endif
            break;
        }
    case TOOLBAR_FORMAT_HORIZ:
        {
            manager->AlignItems(TOOLBAR_FORMAT_HORIZ);
            break;
        }
    case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
        {
            manager->AlignItems(TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN);
            break;
        }
    case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
        {
            manager->AlignItems(TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN);
            break;
        }
    case TOOLBAR_FORMAT_VERT:
        {
            manager->AlignItems(TOOLBAR_FORMAT_VERT);
            break;
        }
    case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
        {
            manager->AlignItems(TOOLBAR_FORMAT_VERT_TOP_ALIGN);
            break;
        }
    case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
        {
            manager->AlignItems(TOOLBAR_FORMAT_VERT_BOT_ALIGN);
            break;
        }
    case TOOLBAR_COPY_SIZE:
        {
            manager->CopySize(TOOLBAR_COPY_SIZE);
            break;
        }
    case TOOLBAR_COPY_WIDTH:
        {
            manager->CopySize(TOOLBAR_COPY_WIDTH);
            break;
        }
    case TOOLBAR_COPY_HEIGHT:
        {
            manager->CopySize(TOOLBAR_COPY_HEIGHT);
            break;
        }
    case TOOLBAR_DISTRIBUTE_HORIZ:
        {
            manager->DistributePositions(TOOLBAR_DISTRIBUTE_HORIZ);
            break;
        }
    case TOOLBAR_DISTRIBUTE_VERT:
        {
            manager->DistributePositions(TOOLBAR_DISTRIBUTE_VERT);
            break;
        }
    case TOOLBAR_TO_BACK:
        {
            manager->ToBackOrFront(TRUE);
            break;
        }
    case TOOLBAR_TO_FRONT:
        {
            manager->ToBackOrFront(FALSE);
            break;
        }
    default:
        break;
    }
    return TRUE;
}

void EditorToolBar::OnMouseEnter(int toolIndex)
{
    wxFrame *frame = (wxFrame *)GetParent();
    
    if (!frame) return;
    
    if (toolIndex > -1)
    {
        switch (toolIndex)
        {
        case TOOLBAR_LOAD_FILE:
            frame->SetStatusText("Load project file");
            break;
        case TOOLBAR_SAVE_FILE:
            frame->SetStatusText("Save project file");
            break;
        case TOOLBAR_NEW:
            frame->SetStatusText("Create a new resource");
            break;
        case TOOLBAR_FORMAT_HORIZ:
            frame->SetStatusText("Align items horizontally");
            break;
        case TOOLBAR_FORMAT_VERT:
            frame->SetStatusText("Align items vertically");
            break;
        case TOOLBAR_FORMAT_HORIZ_LEFT_ALIGN:
            frame->SetStatusText("Left-align items");
            break;
        case TOOLBAR_FORMAT_HORIZ_RIGHT_ALIGN:
            frame->SetStatusText("Right-align items");
            break;
        case TOOLBAR_FORMAT_VERT_TOP_ALIGN:
            frame->SetStatusText("Top-align items");
            break;
        case TOOLBAR_FORMAT_VERT_BOT_ALIGN:
            frame->SetStatusText("Bottom-align items");
            break;
        case TOOLBAR_COPY_SIZE:
            frame->SetStatusText("Copy size from first selection");
            break;
        case TOOLBAR_TO_FRONT:
            frame->SetStatusText("Put image to front");
            break;
        case TOOLBAR_TO_BACK:
            frame->SetStatusText("Put image to back");
            break;
        case TOOLBAR_HELP:
            frame->SetStatusText("Display help contents");
            break;
        default:
            break;
        }
    }
    else frame->SetStatusText("");
}

bool ResourceEditorDialogTester::ProcessEvent(wxEvent& event)
{
    if (event.IsCommandEvent() && event.GetId() != wxID_OK && event.GetId() != wxID_CANCEL)
    {
        // Do nothing
        return TRUE;
    }
    else
        return wxDialog::ProcessEvent(event);
}

static int gs_LabelInsertionCount = 0;

// Convert old WXRs to new
bool wxResourceManager::ConvertWXRs()
{
    gs_LabelInsertionCount = 0;
    m_symbolIdCounter = 20000;

    wxString currentPath = wxGetCwd();
    wxString oldWXRPath, newWXRPath;

    wxDirDialog dialog(NULL, wxT("Choose directory for old WXRs"), currentPath);

    if (dialog.ShowModal() == wxID_OK)
    {
        oldWXRPath = dialog.GetPath();
    }
    else
        return FALSE;

    wxDirDialog dialog2(NULL, wxT("Choose directory for new WXRs"), oldWXRPath);

    if (dialog2.ShowModal() == wxID_OK)
    {
        newWXRPath = dialog2.GetPath();
    }
    else
        return FALSE;

    if (newWXRPath == oldWXRPath)
    {
        wxMessageBox(wxT("Sorry, the directories must be different."));
        return FALSE;
    }

    wxDir dir(oldWXRPath);
    if (!dir.IsOpened())
        return FALSE;

    wxArrayString stringArray;

    wxString filename;
    bool ok = dir.GetFirst(& filename, wxT("*.wxr"));
    while (ok)
    {
        stringArray.Add(filename);

        ok = dir.GetNext(& filename);
    }

    // Pop up a progress dialog
    wxProgressDialog progressDialog(wxT("Converting WXR files"), wxT("Converting files..."));

    size_t i;
    for (i = 0; i < stringArray.Count(); i++)
    {
        progressDialog.Update((int) (100.0 * ((double) i / (double) stringArray.Count())));

        filename = stringArray[i];
        wxString oldPath = oldWXRPath + wxString(wxFILE_SEP_PATH) + filename;
        wxString newPath = newWXRPath + wxString(wxFILE_SEP_PATH) + filename;

        DoConvertWXR(oldPath, newPath);
    }

    wxString msg;
    msg.Printf(wxT("Dialog Editor inserted %d labels."), gs_LabelInsertionCount);
    wxMessageBox(msg);

    return TRUE;
}

bool wxResourceManager::DoConvertWXR(const wxString& oldPath, const wxString& newPath)
{

    if (!Clear(TRUE, FALSE))
        return FALSE;
    
    m_symbolTable.AddStandardSymbols();

    if (!m_resourceTable.ParseResourceFile(oldPath))
    {
        wxString msg;
        msg.Printf(wxT("Could not read file %s"), (const char*) oldPath);
        wxMessageBox(msg, "Resource file load error", wxOK | wxICON_EXCLAMATION);
        return FALSE;
    }
    m_currentFilename = oldPath;

    //SetFrameTitle(m_currentFilename);

    //UpdateResourceList();

    // Construct include filename from this file
    m_symbolFilename = m_currentFilename;

    wxStripExtension(m_symbolFilename);
    m_symbolFilename += wxT(".h");

    if (!m_symbolTable.ReadIncludeFile(m_symbolFilename))
    {
    }
    else
    {
        // Set the id counter to the last known id
        m_symbolIdCounter = m_symbolTable.FindHighestId();
    }

    // Now check in case some (or all) resources don't have resource ids, or they
    // don't match the .h file, or something of that nature.
    bool altered = RepairResourceIds();

    // Do any necessary changes to the resources
    m_resourceTable.BeginFind();
    wxNode *node;
    while ((node = m_resourceTable.Next()))
    {
        wxItemResource *res = (wxItemResource *)node->Data();
        ChangeOldToNewResource(NULL, res);
    }

    // Change the filename before saving

    m_currentFilename = newPath;
    m_symbolFilename = m_currentFilename;
    wxStripExtension(m_symbolFilename);
    m_symbolFilename += wxT(".h");

    Modify(TRUE);

    Save();

    Clear(TRUE, TRUE);

    return TRUE;

}

bool wxResourceManager::ChangeOldToNewResource(wxItemResource* parent, wxItemResource* res)
{
    // Change these according to your needs

    // Change all fonts to use system defaults for fonts, colours etc.
    static bool s_useSystemDefaultsAlways = FALSE; // TRUE;

    // Increase dialog height by this amount (wxWin 2 uses dialog client size now)
    static int s_increaseDialogSize = -18;

    // How many points to decrease the font sizes by, since
    // wxWin 2 fonts are larger in Windows
    static int s_decreaseFontSize = 3;

    wxString itemType(res->GetType());

    wxFont font = res->GetFont();

    if ((s_decreaseFontSize) > 0 && font.Ok())
    {
        wxFont newFont = wxFont(font.GetPointSize() - s_decreaseFontSize,
                        font.GetFamily(), font.GetStyle(), font.GetWeight(),
                        font.GetUnderlined(), font.GetFaceName());
        res->SetFont(newFont);
    }
  
    if (itemType == wxT("wxDialogBox") || itemType == wxT("wxDialog") || itemType == wxT("wxPanel"))
    {
        if (itemType == wxT("wxDialogBox"))
            res->SetType(wxT("wxDialog"));

        if (itemType == wxT("wxDialogBox") || itemType == wxT("wxDialog"))
        {
            // Only change the height if it has a caption, i.e. it's going to be
            // used as a proper dialog and not a panel
            if (res->GetStyle() & wxCAPTION)
                res->SetSize(res->GetX(), res->GetY(), res->GetWidth(), res->GetHeight() + s_increaseDialogSize );
        }

        if (s_useSystemDefaultsAlways)
            res->SetResourceStyle(res->GetResourceStyle() | wxRESOURCE_USE_DEFAULTS);

        if (res->GetValue1())
            res->SetStyle(res->GetStyle() | wxDIALOG_MODAL);

        wxNode *node = res->GetChildren().First();
        while (node)
        {
            wxItemResource *child = (wxItemResource *)node->Data();
        
            ChangeOldToNewResource(res, child);
            node = node->Next();
        }
    }
    else if (itemType == wxT("wxMessage"))
    {
        // Figure out if this is a bitmap or text message
        if (res->GetValue4().IsEmpty())
            res->SetType(wxT("wxStaticText"));
        else
            res->SetType(wxT("wxStaticBitmap"));
    }
    else if (itemType == wxT("wxButton"))
    {
        // Figure out if this is a bitmap or text message
        if (res->GetValue4().IsEmpty())
        {
        }
        else
            res->SetType(wxT("wxBitmapButton"));
    }
    else if (itemType == wxT("wxGroupBox"))
    {
        res->SetType(wxT("wxStaticBox"));
    }
    else if (itemType == wxT("wxText"))
    {
        res->SetType(wxT("wxTextCtrl"));
    }
    else if (itemType == wxT("wxMultiText"))
    {
        res->SetType(wxT("wxTextCtrl"));
        res->SetStyle(res->GetStyle() | wxTE_MULTILINE);
    }

    itemType = res->GetType();

    if (!res->GetTitle().IsEmpty() &&
        (itemType == wxT("wxTextCtrl") || itemType == wxT("wxChoice") ||
         itemType == wxT("wxComboBox") || itemType == wxT("wxGauge") ||
         itemType == wxT("wxListBox")))
    {
        // Insert a label control resource, adjusting the size of this
        // resource accordingly.
        InsertLabelResource(parent, res);
    }

    return TRUE;
}

// Insert a label control resource, adjusting the size of this
// resource accordingly.
bool wxResourceManager::InsertLabelResource(wxItemResource* parent, wxItemResource* res)
{
    gs_LabelInsertionCount ++;

    bool isHorizontal = TRUE;

    // Determine panel orientation
    if (parent->GetResourceStyle() & wxRESOURCE_VERTICAL_LABEL)
    {
        isHorizontal = FALSE;
    }
    else if (parent->GetResourceStyle() & wxRESOURCE_HORIZONTAL_LABEL)
    {
        isHorizontal = TRUE;
    }

    // Now override
    if (res->GetResourceStyle() & wxRESOURCE_VERTICAL_LABEL)
    {
        isHorizontal = FALSE;
    }
    else if (res->GetResourceStyle() & wxRESOURCE_HORIZONTAL_LABEL)
    {
        isHorizontal = TRUE;
    }

    int x = res->GetX();
    int y = res->GetY();
    int width = res->GetWidth();
    int height = res->GetHeight();

    // Find the font specified
    wxFont font;
    if (res->GetFont().Ok())
        font = res->GetFont();
    else
        font = parent->GetFont();

    if (!font.Ok() || (parent->GetResourceStyle() & wxRESOURCE_USE_DEFAULTS))
        font = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT);

    int labelX, labelY;
    wxCoord labelWidth, labelHeight;
    wxScreenDC dc;
    dc.SetFont(font);
    dc.GetTextExtent(res->GetTitle(), & labelWidth, & labelHeight);

    // Vert/horizontal margin between controls
    int margin = 3;

    labelX = x;
    labelY = y;
    //labelWidth += 1;
    //labelHeight += 1;

    if (isHorizontal)
    {
        x += labelWidth + margin;
        width -= (labelWidth + margin);
    }
    else
    {
        y += labelHeight + margin;
        height -= (labelHeight + margin);

        // Fudge factors
        if (res->GetType() == wxT("wxTextCtrl"))
        {
            height += 3;
        }
        else if (res->GetType() == wxT("wxChoice") || res->GetType() == wxT("wxComboBox"))
        {
            height -= 4;
        }
    }

    res->SetSize(x, y, width, height);

    wxItemResource* staticItem = new wxItemResource;
    staticItem->SetSize(labelX, labelY, labelWidth, labelHeight);
    staticItem->SetTitle(res->GetTitle());
    staticItem->SetFont(font);
    staticItem->SetStyle(0);
    staticItem->SetType(wxT("wxStaticText"));

    wxString newSymbolName;
    int newId = GenerateWindowId(wxT("ID_STATICTEXT"), newSymbolName) ;
    staticItem->SetId(newId);

    newSymbolName = res->GetName() + wxT("_Label");
    staticItem->SetName(newSymbolName);
    m_symbolTable.AddSymbol(newSymbolName, newId);

    wxNode* node = parent->GetChildren().Member(res);

    wxASSERT( (node != NULL) );

    parent->GetChildren().Insert(node, staticItem);

    // Remove the title from this resource since we've replaced it
    // with a static text control
    res->SetTitle(wxEmptyString);

    return TRUE;
}
