/////////////////////////////////////////////////////////////////////////////
// Name:        dialog.h
// Purpose:     wxDialog class
// Author:      AUTHOR
// Modified by:
// Created:     ??/??/98
// RCS-ID:      $Id$
// Copyright:   (c) AUTHOR
// Licence:   	wxWindows licence
/////////////////////////////////////////////////////////////////////////////

#ifndef _WX_DIALOG_H_
#define _WX_DIALOG_H_

#ifdef __GNUG__
#pragma interface "dialog.h"
#endif

#include "wx/panel.h"

WXDLLEXPORT_DATA(extern const char*) wxDialogNameStr;

WXDLLEXPORT_DATA(extern const wxChar*) wxDialogNameStr;

class WXDLLEXPORT wxMacToolTip ;

// Dialog boxes
class WXDLLEXPORT wxDialog : public wxDialogBase
{
    DECLARE_DYNAMIC_CLASS(wxDialog)

public:
    wxDialog();

    // Constructor with a modal flag, but no window id - the old convention
    wxDialog(wxWindow *parent,
             const wxString& title, bool modal,
             int x = -1, int y= -1, int width = 500, int height = 500,
             long style = wxDEFAULT_DIALOG_STYLE,
             const wxString& name = wxDialogNameStr)
    {
        long modalStyle = modal ? wxDIALOG_MODAL : wxDIALOG_MODELESS ;
        Create(parent, -1, title, wxPoint(x, y), wxSize(width, height),
               style | modalStyle, name);
    }

    // Constructor with no modal flag - the new convention.
    wxDialog(wxWindow *parent, wxWindowID id,
             const wxString& title,
             const wxPoint& pos = wxDefaultPosition,
             const wxSize& size = wxDefaultSize,
             long style = wxDEFAULT_DIALOG_STYLE,
             const wxString& name = wxDialogNameStr)
    {
        Create(parent, id, title, pos, size, style, name);
    }

    bool Create(wxWindow *parent, wxWindowID id,
                const wxString& title,
                const wxPoint& pos = wxDefaultPosition,
                const wxSize& size = wxDefaultSize,
                long style = wxDEFAULT_DIALOG_STYLE,
                const wxString& name = wxDialogNameStr);

    ~wxDialog();

    virtual bool Destroy();

    virtual void DoSetClientSize(int width, int height);

    virtual void GetPosition(int *x, int *y) const;

    bool Show(bool show);
    bool IsShown() const;
    void Iconize(bool iconize);

#if WXWIN_COMPATIBILITY
    bool Iconized() const { return IsIconized(); };
#endif

    virtual bool IsIconized() const;
    void Fit();

    void SetTitle(const wxString& title);
    wxString GetTitle() const ;

    void OnSize(wxSizeEvent& event);
    bool OnClose();
    void OnCharHook(wxKeyEvent& event);
    void OnPaint(wxPaintEvent& event);
    void OnCloseWindow(wxCloseEvent& event);

    void SetModal(bool flag);

    virtual void Centre(int direction = wxBOTH);
    virtual bool IsModal() const;

    // For now, same as Show(TRUE) but returns return code
    virtual int ShowModal();
    virtual void EndModal(int retCode);

    // Standard buttons
    void OnOK(wxCommandEvent& event);
    void OnApply(wxCommandEvent& event);
    void OnCancel(wxCommandEvent& event);

    // Responds to colour changes
    void OnSysColourChanged(wxSysColourChangedEvent& event);

    // implementation
    // --------------

    bool IsModalShowing() const { return m_modalShowing; }
    virtual bool IsTopLevel() const { return TRUE; }

  // tooltip management
#if wxUSE_TOOLTIPS
    wxMacToolTip* GetToolTipCtrl() const { return m_hwndToolTip; }
    void SetToolTipCtrl(wxMacToolTip *tt) { m_hwndToolTip = tt; }
    wxMacToolTip* m_hwndToolTip ;
#endif // tooltips

protected:
    bool   m_modalShowing;
    WXHWND m_hwndOldFocus;  // the window which had focus before we were shown

private:
    DECLARE_EVENT_TABLE()
};

#endif
    // _WX_DIALOG_H_
