stdex/include/stdex/system.hpp
Simon Rozman 66f8a6c3b7 Re-add UTF-8 BOM XCode is removing
Visual Studio IDE really needs it on non-UTF-8 PCs.

Signed-off-by: Simon Rozman <simon@rozman.si>
2023-09-14 09:13:04 +02:00

236 lines
4.4 KiB
C++

/*
SPDX-License-Identifier: MIT
Copyright © 2023 Amebis
*/
#pragma once
#ifdef _WIN32
#ifndef NOMINMAX
#define NOMINMAX // Collides with std::min/max
#endif
#include <windows.h>
#include <intsafe.h>
#include <oaidl.h>
#include <tchar.h>
#else
#define _LARGEFILE64_SOURCE
#include <sys/types.h>
#include <unistd.h>
#endif
#include "compat.hpp"
#include <assert.h>
#include <stdexcept>
#include <string>
// In case somebody #included <windows.h> before us and didn't #define NOMINMAX
#ifdef _WIN32
#ifdef min
#undef min
#endif
#ifdef max
#undef max
#endif
#endif
#if defined(_WIN32)
#define PATH_SEPARATOR '\\'
#define PATH_SEPARATOR_STR "\\"
#else
#define PATH_SEPARATOR '/'
#define PATH_SEPARATOR_STR "/"
#endif
namespace stdex
{
///
/// Operating system handle
///
#if defined(_WIN32)
using sys_handle = HANDLE;
const sys_handle invalid_handle = INVALID_HANDLE_VALUE;
#else
using sys_handle = int;
const sys_handle invalid_handle = (sys_handle)-1;
#endif
///
/// Character type for system functions
///
#if defined(_WIN32)
using schar_t = TCHAR;
#else
using schar_t = char;
#define _T(x) x
#endif
///
/// Character type for system functions for backward compatibility
/// Use stdex::schar_t
///
using sys_char = schar_t;
///
/// String for system functions
///
using sstring = std::basic_string<stdex::schar_t>;
///
/// String for system functions for backward compatibility
/// Use stdex::sstring
///
using sys_string = sstring;
///
/// Operating system object (file, pipe, anything with an OS handle etc.)
///
class sys_object
{
public:
sys_object(_In_opt_ sys_handle h = invalid_handle) : m_h(h) {}
sys_object(_In_ const sys_object& other) : m_h(other.m_h != invalid_handle ? duplicate(other.m_h, false) : invalid_handle) {}
sys_object& operator =(_In_ const sys_object& other)
{
if (this != std::addressof(other)) {
if (m_h != invalid_handle)
close(m_h);
m_h = other.m_h != invalid_handle ? duplicate(other.m_h, false) : invalid_handle;
}
return *this;
}
sys_object(_Inout_ sys_object&& other) noexcept : m_h(other.m_h)
{
other.m_h = invalid_handle;
}
sys_object& operator =(_Inout_ sys_object&& other) noexcept
{
if (this != std::addressof(other)) {
if (m_h != invalid_handle)
close(m_h);
m_h = other.m_h;
other.m_h = invalid_handle;
}
return *this;
}
virtual ~sys_object()
{
if (m_h != invalid_handle)
close(m_h);
}
///
/// Closes object
///
virtual void close()
{
if (m_h != invalid_handle) {
close(m_h);
m_h = invalid_handle;
}
}
///
/// Returns true if object is valid
///
inline operator bool() const noexcept { return m_h != invalid_handle; }
///
/// Returns object handle
///
inline sys_handle get() const noexcept { return m_h; }
protected:
///
/// Closes object
///
static void close(_In_ sys_handle h)
{
#ifdef _WIN32
if (CloseHandle(h) || GetLastError() == ERROR_INVALID_HANDLE)
#else
if (::close(h) >= 0 || errno == EBADF)
#endif
return;
throw std::runtime_error("failed to close handle");
}
///
/// Duplicates given object
///
static sys_handle duplicate(_In_ sys_handle h, _In_ bool inherit)
{
sys_handle h_new;
#ifdef _WIN32
HANDLE process = GetCurrentProcess();
if (DuplicateHandle(process, h, process, &h_new, 0, inherit, DUPLICATE_SAME_ACCESS))
#else
_Unreferenced_(inherit);
if ((h_new = dup(h)) >= 0)
#endif
return h_new;
throw std::runtime_error("failed to duplicate handle");
}
protected:
sys_handle m_h;
};
#ifdef _WIN32
template <class T>
class safearray_accessor
{
public:
safearray_accessor(_In_ LPSAFEARRAY sa) : m_sa(sa)
{
HRESULT hr = SafeArrayAccessData(sa, reinterpret_cast<void HUGEP**>(&m_data));
if (FAILED(hr))
throw std::invalid_argument("SafeArrayAccessData failed");
}
~safearray_accessor()
{
SafeArrayUnaccessData(m_sa);
}
T* data() const { return m_data; }
protected:
LPSAFEARRAY m_sa;
T* m_data;
};
///
/// Deleter for unique_ptr using SafeArrayDestroy
///
struct SafeArrayDestroy_delete
{
///
/// Delete a pointer
///
void operator()(_In_ LPSAFEARRAY sa) const
{
SafeArrayDestroy(sa);
}
};
///
/// Deleter for unique_ptr using SysFreeString
///
struct SysFreeString_delete
{
///
/// Delete a pointer
///
void operator()(_In_ BSTR sa) const
{
SysFreeString(sa);
}
};
#endif
}