unicode: add ASCII charset
Signed-off-by: Simon Rozman <simon@rozman.si>
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@ -1,4 +1,4 @@
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/*
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/*
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SPDX-License-Identifier: MIT
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Copyright © 2023-2025 Amebis
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*/
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@ -31,6 +31,7 @@ namespace stdex
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#ifdef _WIN32
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system = CP_ACP,
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oem = CP_OEMCP,
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ascii = 20127,
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utf7 = CP_UTF7,
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utf8 = CP_UTF8,
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utf16 = 1200 /*CP_WINUNICODE*/,
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@ -40,6 +41,7 @@ namespace stdex
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windows1252 = 1252,
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#else
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system = 0,
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ascii,
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utf7,
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utf8,
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utf16,
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@ -80,6 +82,18 @@ namespace stdex
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}
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};
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static const std::map<const char*, charset_id, charset_less> charsets = {
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{ "ANSI_X3.4-1968", charset_id::ascii },
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{ "ANSI_X3.4-1986", charset_id::ascii },
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{ "ASCII", charset_id::ascii },
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{ "CP367", charset_id::ascii },
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{ "IBM367", charset_id::ascii },
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{ "ISO-IR-6", charset_id::ascii },
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{ "ISO646-US", charset_id::ascii },
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{ "ISO_646.IRV:1991", charset_id::ascii },
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{ "US", charset_id::ascii },
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{ "US-ASCII", charset_id::ascii },
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{ "CSASCII", charset_id::ascii },
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{ "UNICODE-1-1-UTF-7", charset_id::utf7 },
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{ "UTF-7", charset_id::utf7 },
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{ "CSUNICODE11UTF7", charset_id::utf7 },
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@ -458,6 +472,7 @@ namespace stdex
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{
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static const char* const encodings[static_cast<std::underlying_type_t<charset_id>>(charset_id::_max)] = {
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"", // system
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"ASCII", // ascii
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"UTF-7", // utf7
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"UTF-8", // utf8
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#if BYTE_ORDER == BIG_ENDIAN
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