socket: add own cross-platform declaration

Like with stdex::locale_t, this frees us from using Windowsizms on other
platforms. Sockets came from Unix to Windows and not the other way
around in the first place.

Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is contained in:
Simon Rozman 2023-11-09 08:11:43 +01:00
parent 2c45749f78
commit 3dfd62ec2f
4 changed files with 44 additions and 23 deletions

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@ -19,6 +19,7 @@
#include <stdex/progress.hpp>
#include <stdex/ring.hpp>
#include <stdex/sgml.hpp>
#include <stdex/socket.hpp>
#include <stdex/stream.hpp>
#include <stdex/string.hpp>
#include <stdex/sys_info.hpp>

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@ -213,10 +213,3 @@ size_t _countof(T (&arr)[N])
#define lockf64 lockf
#define ftruncate64 ftruncate
#endif
#ifndef _WIN32
typedef int SOCKET;
#define INVALID_SOCKET ((SOCKET)-1)
#define SOCKET_ERROR -1
#define closesocket close
#endif

28
include/stdex/socket.hpp Normal file
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@ -0,0 +1,28 @@
/*
SPDX-License-Identifier: MIT
Copyright © 2023 Amebis
*/
#pragma once
#include "compat.hpp"
#if defined(_WIN32)
#include "windows.h"
#include <WinSock2.h>
#else
#include <sys/socket.h>
#include <unistd.h>
#endif
namespace stdex
{
#ifdef _WIN32
using socket_t = SOCKET;
constexpr socket_t invalid_socket = INVALID_SOCKET;
inline int closesocket(_In_ socket_t socket) { return ::closesocket(socket); }
#else
using socket_t = int;
constexpr socket_t invalid_socket = ((socket_t)-1);
inline int closesocket(_In_ socket_t socket) { return ::close(socket); }
#endif
}

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@ -11,6 +11,7 @@
#include "locale.hpp"
#include "math.hpp"
#include "ring.hpp"
#include "socket.hpp"
#include "string.hpp"
#include "unicode.hpp"
#include <stdint.h>
@ -19,11 +20,9 @@
#include "windows.h"
#include <asptlb.h>
#include <objidl.h>
#include <WinSock2.h>
#else
#include <fcntl.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/stat.h>
#endif
#include <chrono>
@ -2347,7 +2346,7 @@ namespace stdex
class socket : public basic
{
public:
socket(_In_opt_ SOCKET h = INVALID_SOCKET, _In_ state_t state = state_t::ok) :
socket(_In_opt_ socket_t h = invalid_socket, _In_ state_t state = state_t::ok) :
basic(state),
m_h(h)
{}
@ -2359,16 +2358,16 @@ namespace stdex
public:
socket(_Inout_ socket&& other) noexcept : m_h(other.m_h)
{
other.m_h = INVALID_SOCKET;
other.m_h = invalid_socket;
}
socket& operator =(_Inout_ socket&& other) noexcept
{
if (this != std::addressof(other)) {
if (m_h != INVALID_SOCKET)
::closesocket(m_h);
if (m_h != invalid_socket)
closesocket(m_h);
m_h = other.m_h;
other.m_h = INVALID_SOCKET;
other.m_h = invalid_socket;
}
return *this;
}
@ -2383,25 +2382,25 @@ namespace stdex
socket(_In_ int af, _In_ int type, _In_ int protocol)
{
m_h = ::socket(af, type, protocol);
if (m_h == INVALID_SOCKET) _Unlikely_
if (m_h == invalid_socket) _Unlikely_
m_state = state_t::fail;
}
virtual ~socket()
{
if (m_h != INVALID_SOCKET)
::closesocket(m_h);
if (m_h != invalid_socket)
closesocket(m_h);
}
///
/// Returns true if socket handle is valid
///
inline operator bool() const noexcept { return m_h != INVALID_SOCKET; }
inline operator bool() const noexcept { return m_h != invalid_socket; }
///
/// Returns socket handle
///
inline SOCKET get() const noexcept { return m_h; }
inline socket_t get() const noexcept { return m_h; }
virtual _Success_(return != 0 || length == 0) size_t read(
_Out_writes_bytes_to_opt_(length, return) void* data, _In_ size_t length)
@ -2449,15 +2448,15 @@ namespace stdex
virtual void close()
{
if (m_h != INVALID_SOCKET) {
::closesocket(m_h);
m_h = INVALID_SOCKET;
if (m_h != invalid_socket) {
closesocket(m_h);
m_h = invalid_socket;
}
m_state = state_t::ok;
}
protected:
SOCKET m_h;
socket_t m_h;
};
#ifdef _WIN32