ResultVector fix, BestEffort flag, add CheckUTF8 routines

git-svn-id: https://cld2.googlecode.com/svn/trunk@172 b252ecd4-b096-bf77-eb8e-91563289f87e
This commit is contained in:
dsites@google.com
2014-10-28 20:18:58 +00:00
parent 54479ccc2c
commit f1f0dcb00a
4 changed files with 228 additions and 25 deletions

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@@ -28,11 +28,32 @@
namespace CLD2 {
// String is "code_version - data_scrape_date"
//static const char* kDetectLanguageVersion = "V2.0 - 20130715";
// static const char* kDetectLanguageVersion = "V2.0 - 20141015";
// Large-table version for all ~160 languages
// Small-table version for all ~60 languages
// Small-table version for all ~80 languages
// Scan interchange-valid UTF-8 bytes and detect most likely language
// If the input is in fact not valid UTF-8, this returns immediately with
// the result value UNKNOWN_LANGUAGE and is_reliable set false.
//
// In all cases, valid_prefix_bytes will be set to the number of leading
// bytes that are valid UTF-8. If this is < buffer_length, there is invalid
// input starting at the following byte.
Language DetectLanguageCheckUTF8(
const char* buffer,
int buffer_length,
bool is_plain_text,
bool* is_reliable,
int* valid_prefix_bytes) {
*valid_prefix_bytes = SpanInterchangeValid(buffer, buffer_length);
if (*valid_prefix_bytes < buffer_length) {
*is_reliable = false;
return UNKNOWN_LANGUAGE;
}
return DetectLanguage(buffer, buffer_length, is_plain_text, is_reliable);
}
// Scan interchange-valid UTF-8 bytes and detect most likely language
Language DetectLanguage(
@@ -272,7 +293,70 @@ Language ExtDetectLanguageSummary(
return lang;
}
// Use this one.
//
// Hints are collected into a struct.
// Flags are passed in (normally zero).
//
// Also returns 3 internal language scores as a ratio to
// normal score for real text in that language. Scores close to 1.0 indicate
// normal text, while scores far away from 1.0 indicate badly-skewed text or
// gibberish
//
// Returns a vector of chunks in different languages, so that caller may
// spell-check, translate, or otherwise process different parts of the input
// buffer in language-dependant ways.
//
// If the input is in fact not valid UTF-8, this returns immediately with
// the result value UNKNOWN_LANGUAGE and is_reliable set false.
//
// In all cases, valid_prefix_bytes will be set to the number of leading
// bytes that are valid UTF-8. If this is < buffer_length, there is invalid
// input starting at the following byte.
Language ExtDetectLanguageSummaryCheckUTF8(
const char* buffer,
int buffer_length,
bool is_plain_text,
const CLDHints* cld_hints,
int flags,
Language* language3,
int* percent3,
double* normalized_score3,
ResultChunkVector* resultchunkvector,
int* text_bytes,
bool* is_reliable,
int* valid_prefix_bytes) {
*valid_prefix_bytes = SpanInterchangeValid(buffer, buffer_length);
if (*valid_prefix_bytes < buffer_length) {
*is_reliable = false;
return UNKNOWN_LANGUAGE;
}
bool allow_extended_lang = true;
Language plus_one = UNKNOWN_LANGUAGE;
Language lang = DetectLanguageSummaryV2(
buffer,
buffer_length,
is_plain_text,
cld_hints,
allow_extended_lang,
flags,
plus_one,
language3,
percent3,
normalized_score3,
resultchunkvector,
text_bytes,
is_reliable);
// Do not default to English
return lang;
}
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
//
// Hints are collected into a struct.
// Flags are passed in (normally zero).
//
@@ -318,5 +402,7 @@ Language ExtDetectLanguageSummary(
return lang;
}
} // End namespace CLD2

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@@ -27,6 +27,7 @@
#include "debug.h"
#include "integral_types.h"
#include "lang_script.h"
#include "utf8acceptinterchange.h"
#include "utf8statetable.h"
#ifdef CLD2_DYNAMIC_MODE
@@ -68,6 +69,16 @@ extern const CLD2TableSummary kDeltaOcta_obj;
extern const CLD2TableSummary kDistinctOcta_obj;
extern const short kAvgDeltaOctaScore[];
// Returns the length in bytes of the prefix of src that is all
// interchange valid UTF-8
int SpanInterchangeValid(const char* src, int byte_length) {
int bytes_consumed;
const UTF8ReplaceObj* st = &utf8acceptinterchange_obj;
StringPiece str(src, byte_length);
UTF8GenericScan(st, str, &bytes_consumed);
return bytes_consumed;
}
#ifdef CLD2_DYNAMIC_MODE
// CLD2_DYNAMIC_MODE is defined:
// Data will be read from an mmap opened at runtime.
@@ -426,6 +437,9 @@ inline bool FlagTop40(int flags) {return (flags & kCLDFlagTop40) != 0;}
inline bool FlagShort(int flags) {return (flags & kCLDFlagShort) != 0;}
inline bool FlagHint(int flags) {return (flags & kCLDFlagHint) != 0;}
inline bool FlagUseWords(int flags) {return (flags & kCLDFlagUseWords) != 0;}
inline bool FlagBestEffort(int flags) {
return (flags & kCLDFlagBestEffort) != 0;
}
// Defines Top40 packed languages
@@ -679,7 +693,7 @@ int CheapRepWordsInplace(char* isrc, int src_len, int* hash, int* tbl) {
// This alternate form overwrites redundant words, thus avoiding corrupting the
// backmap for generate a vector of original-text ranges.
// backmap for generating a vector of original-text ranges.
int CheapRepWordsInplaceOverwrite(char* isrc, int src_len, int* hash, int* tbl) {
const uint8* src = reinterpret_cast<const uint8*>(isrc);
const uint8* srclimit = src + src_len;
@@ -851,7 +865,7 @@ int CheapSqueezeInplace(char* isrc,
}
// This alternate form overwrites redundant words, thus avoiding corrupting the
// backmap for generate a vector of original-text ranges.
// backmap for generating a vector of original-text ranges.
int CheapSqueezeInplaceOverwrite(char* isrc,
int src_len,
int ichunksize) {
@@ -1402,7 +1416,8 @@ void CalcSummaryLang(DocTote* doc_tote, int total_text_bytes,
const Language* language3,
const int* percent3,
Language* summary_lang, bool* is_reliable,
bool FLAGS_cld2_html, bool FLAGS_cld2_quiet) {
bool FLAGS_cld2_html, bool FLAGS_cld2_quiet,
int flags) {
// Vector of active languages; changes if we delete some
int slot_count = 3;
int active_slot[3] = {0, 1, 2};
@@ -1417,7 +1432,7 @@ void CalcSummaryLang(DocTote* doc_tote, int total_text_bytes,
for (int i = 0; i < 3; ++i) {
if (language3[i] == TG_UNKNOWN_LANGUAGE) {
ignore_percent += percent3[i];
// Move the rest up, levaing input vectors unchanged
// Move the rest up, leaving input vectors unchanged
for (int j=i+1; j < 3; ++j) {
active_slot[j - 1] = active_slot[j];
}
@@ -1475,7 +1490,7 @@ void CalcSummaryLang(DocTote* doc_tote, int total_text_bytes,
}
// If return percent is too small (too many languages), return UNKNOWN
if ((return_percent < kGoodFirstMinPercent)) {
if ((return_percent < kGoodFirstMinPercent) && !FlagBestEffort(flags)) {
if (FLAGS_cld2_html && !FLAGS_cld2_quiet) {
fprintf(stderr, "{Unreli %s %d%% percent too small} ",
LanguageCode(*summary_lang), return_percent);
@@ -1666,15 +1681,27 @@ void ApplyHints(const char* buffer,
}
}
}
}
// Extend results to fully cover the [lo..hi) range
void FinishResultVector(int lo, int hi, ResultChunkVector* vec) {
if (vec == NULL) {return;}
if (vec->size() == 0) {return;}
ResultChunk* rc = &(*vec)[0];
if (rc->offset > lo) {
int diff = rc->offset - lo;
rc->offset -= diff;
rc->bytes += diff;
}
ResultChunk* rc2 = &(*vec)[vec->size() - 1];
int rc2hi = rc2->offset + rc2->bytes;
if (rc2hi < hi) {
int diff = hi - rc2hi;
rc2->bytes += diff;
}
}
// Results language3/percent3/text_bytes must be exactly three items
Language DetectLanguageSummaryV2(
@@ -1968,7 +1995,9 @@ Language DetectLanguageSummaryV2(
// This is the real, non-recursive return
// Move bytes for unreliable langs to another lang or UNKNOWN
if (!FlagBestEffort(flags)) {
RemoveUnreliableLanguages(&doc_tote, FLAGS_cld2_html, FLAGS_cld2_quiet);
}
// Redo the result extraction after the removal above
doc_tote.Sort(3);
@@ -1976,13 +2005,11 @@ Language DetectLanguageSummaryV2(
reliable_percent3, language3, percent3, normalized_score3,
text_bytes, is_reliable);
Language summary_lang;
CalcSummaryLang(&doc_tote, total_text_bytes,
reliable_percent3, language3, percent3,
&summary_lang, is_reliable,
FLAGS_cld2_html, FLAGS_cld2_quiet);
FLAGS_cld2_html, FLAGS_cld2_quiet, flags);
if (FLAGS_cld2_html && !FLAGS_cld2_quiet) {
for (int i = 0; i < 3; ++i) {
@@ -2015,6 +2042,9 @@ Language DetectLanguageSummaryV2(
fprintf(stderr, "<br>\n");
}
// Extend results to fully cover the input buffer
FinishResultVector(0, buffer_length, resultchunkvector);
return summary_lang;
}

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@@ -126,6 +126,10 @@ At the end of the first pass --
const uint32* kQuadValueTable;
} LangDetObj;
// Returns the length in bytes of the prefix of src that is all
// interchange valid UTF-8
int SpanInterchangeValid(const char* src, int byte_length);
// For HTML documents, tags are skipped, along with <script> ... </script>
// and <style> ... </style> sequences, and entities are expanded.
//

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@@ -42,7 +42,7 @@
// HAUSA (Latin, Arabic)
// KASHMIRI (Arabic, Devanagari)
// KAZAKH (Latin, Cyrillic, Arabic)
// KURDISH (Latin*, Arabic)
// KURDISH (Latin, Arabic)
// KYRGYZ (Cyrillic, Arabic)
// LIMBU (Devanagari, Limbu)
// MONGOLIAN (Cyrillic, Mongolian)
@@ -56,8 +56,7 @@
// UZBEK (Latin, Cyrillic, Arabic)
//
// * Due to a shortage of training text, AZERBAIJANI is not currently detected
// in Arabic or Cyrillic scripts, nor KURDISH in Latin script, nor TAJIK in
// Arabic script.
// in Arabic or Cyrillic scripts, nor TAJIK in Arabic script.
//
#ifndef I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
@@ -65,10 +64,19 @@
#include <stdint.h>
#include <vector>
#include "../internal/integral_types.h" // For uint8 etc.
#include "../internal/lang_script.h" // For Language
namespace CLD2 {
// NOTE: If you cannot prove the the input text is valid UTF-8 by design because
// it went thorough a known-good conversion program, call one of the *CheckUTF8
// routines. For example, never trust raw user-supplied bytes. It is especially
// important to do a UTF8-to-UTF8 conversion on raw bytes that claim to be
// UTF-8, using a converter that guarantees to produce valid UTF-8, turning
// other byte sequences into the Unicode replacement character U+FFFD (deleting
// or turning into space or question-mark can create security holes).
// Scan interchange-valid UTF-8 bytes and detect most likely language,
// or set of languages.
//
@@ -129,19 +137,42 @@ namespace CLD2 {
Language language_hint; // ITALIAN boosts it
} CLDHints;
static const int kMaxResultChunkBytes = 65535;
static const int32 kMaxResultChunkBytes = 0x7fffffff;
// Note: this was initially over-optimized to fit into 8 bytes,
// causing too much work to deal with with greater than 16-bit byte lengths.
// For returning a vector of per-language pieces of the input buffer
// Unreliable and too-short are mapped to UNKNOWN_LANGUAGE
typedef struct {
int offset; // Starting byte offset in original buffer
uint16 bytes; // Number of bytes in chunk
int32 bytes; // Number of bytes in chunk
uint16 lang1; // Top lang, as full Language. Apply
// static_cast<Language>() to this short value.
uint16 pad; // Make multiple of 4 bytes
} ResultChunk;
typedef std::vector<ResultChunk> ResultChunkVector;
// These initial simple versions all cascade through the full-blown last
// version which it would be better for you to use directly because you will
// get better results passing in any available hints.
// Scan interchange-valid UTF-8 bytes and detect most likely language
// If the input is in fact not valid UTF-8, this returns immediately with
// the result value UNKNOWN_LANGUAGE and is_reliable set false.
//
// In all cases, valid_prefix_bytes will be set to the number of leading
// bytes that are valid UTF-8. If this is < buffer_length, there is invalid
// input starting at the following byte.
Language DetectLanguageCheckUTF8(
const char* buffer,
int buffer_length,
bool is_plain_text,
bool* is_reliable,
int* valid_prefix_bytes);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Scan interchange-valid UTF-8 bytes and detect most likely language
Language DetectLanguage(
const char* buffer,
@@ -149,6 +180,8 @@ namespace CLD2 {
bool is_plain_text,
bool* is_reliable);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
// language3[0] is usually also the return value
Language DetectLanguageSummary(
@@ -160,6 +193,8 @@ namespace CLD2 {
int* text_bytes,
bool* is_reliable);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Same as above, with hints supplied
// Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
// language3[0] is usually also the return value
@@ -175,6 +210,8 @@ namespace CLD2 {
int* text_bytes,
bool* is_reliable);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
// languages.
//
@@ -191,6 +228,8 @@ namespace CLD2 {
int* text_bytes,
bool* is_reliable);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Same as above, with hints supplied
// Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
// languages.
@@ -211,6 +250,8 @@ namespace CLD2 {
int* text_bytes,
bool* is_reliable);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
// Same as above, and also returns 3 internal language scores as a ratio to
// normal score for real text in that language. Scores close to 1.0 indicate
// normal text, while scores far away from 1.0 indicate badly-skewed text or
@@ -231,6 +272,42 @@ namespace CLD2 {
// Use this one.
//
// Hints are collected into a struct.
// Flags are passed in (normally zero).
//
// Also returns 3 internal language scores as a ratio to
// normal score for real text in that language. Scores close to 1.0 indicate
// normal text, while scores far away from 1.0 indicate badly-skewed text or
// gibberish
//
// Returns a vector of chunks in different languages, so that caller may
// spell-check, translate, or otherwise process different parts of the input
// buffer in language-dependant ways.
//
// If the input is in fact not valid UTF-8, this returns immediately with
// the result value UNKNOWN_LANGUAGE and is_reliable set false.
//
// In all cases, valid_prefix_bytes will be set to the number of leading
// bytes that are valid UTF-8. If this is < buffer_length, there is invalid
// input starting at the following byte.
Language ExtDetectLanguageSummaryCheckUTF8(
const char* buffer,
int buffer_length,
bool is_plain_text,
const CLDHints* cld_hints,
int flags,
Language* language3,
int* percent3,
double* normalized_score3,
ResultChunkVector* resultchunkvector,
int* text_bytes,
bool* is_reliable,
int* valid_prefix_bytes);
// Use this one ONLY if you can prove the the input text is valid UTF-8 by
// design because it went thorough a known-good conversion program.
//
// Hints are collected into a struct.
// Flags are passed in (normally zero).
//
@@ -268,6 +345,8 @@ namespace CLD2 {
static const int kCLDFlagVerbose = 0x0800; // More debug HTML => stderr
static const int kCLDFlagQuiet = 0x1000; // Less debug HTML => stderr
static const int kCLDFlagEcho = 0x2000; // Echo input => stderr
static const int kCLDFlagBestEffort = 0x4000; // Give best-effort answer,
// even on short text
/***
@@ -290,6 +369,10 @@ Flag meanings:
In that HTML file, suppress most of the output detail.
kCLDFlagEcho
Echo every input buffer to stderr.
kCLDFlagBestEffort
Give best-effort answer, instead of UNKNOWN_LANGUAGE. May be useful for
short text if the caller prefers an approximate answer over none.
***/
// Debug output: Print the resultchunkvector to file f