638 lines
20 KiB
C++
638 lines
20 KiB
C++
/*
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Copyright 1991-2015 Amebis
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This file is part of libatl.
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Setup is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Setup is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Setup. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <atlconv.h>
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#include <atldef.h>
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#include <atlstr.h>
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namespace ATL
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{
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///
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/// \defgroup ATLSysHandles System Handles
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/// Simplifies work with object handles of various type
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///
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/// @{
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///
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/// Base abstract template class to support generic object handle keeping
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///
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/// It provides basic operators and methods common to all descendands of this class establishing a base to ease the replacement of native object handle type with classes in object-oriented approach.
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///
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template <class T> class CObjectWithHandleT
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{
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public:
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///
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/// Datatype of the object handle this template class handles
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///
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typedef T HANDLE;
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///
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/// Initializes a new class instance with the object handle set to NULL.
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///
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inline CObjectWithHandleT() : m_h(NULL)
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{
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}
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///
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/// Initializes a new class instance with an available object handle.
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///
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/// \param[in] h Initial object handle value
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///
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inline CObjectWithHandleT(_In_opt_ HANDLE h) : m_h(h)
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{
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}
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/// \name Operators for transparent usage of this class
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/// @{
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///
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/// Auto-typecasting operator
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///
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/// \return Object handle
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///
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inline operator HANDLE() const
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{
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return m_h;
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}
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///
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/// Returns the object handle value when the object handle is a pointer to a value (class, struct, etc.).
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///
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/// \return Object handle value
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///
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inline HANDLE*& operator*() const
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{
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ATLENSURE(m_h != NULL);
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return *m_h;
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}
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///
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/// Returns the object handle reference.
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/// \return Object handle reference
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///
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inline HANDLE* operator&()
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{
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ATLASSERT(m_h == NULL);
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return &m_h;
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}
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///
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/// Provides object handle member access when the object handle is a pointer to a class or struct.
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///
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/// \return Object handle
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///
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inline HANDLE operator->() const
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{
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ATLASSERT(m_h != NULL);
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return m_h;
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}
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/// @}
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/// \name Comparison operators
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/// @{
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///
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/// Tests if the object handle is NULL.
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///
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/// \return
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/// - Non zero when object handle is NULL;
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/// - Zero otherwise.
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///
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inline bool operator!() const
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{
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return m_h == NULL;
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}
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///
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/// Is handle less than?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is less than h;
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/// - Zero otherwise.
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///
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inline bool operator<(_In_opt_ HANDLE h) const
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{
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return m_h < h;
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}
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///
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/// Is handle less than or equal to?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is less than or equal to h;
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/// - Zero otherwise.
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///
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inline bool operator<=(_In_opt_ HANDLE h) const
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{
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return m_h <= h;
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}
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///
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/// Is handle greater than or equal to?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is greater than or equal to h;
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/// - Zero otherwise.
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///
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inline bool operator>=(_In_opt_ HANDLE h) const
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{
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return m_h >= h;
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}
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///
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/// Is handle greater than?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is greater than h;
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/// - Zero otherwise.
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///
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inline bool operator>(_In_opt_ HANDLE h) const
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{
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return m_h > h;
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}
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///
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/// Is handle not equal to?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is not equal to h;
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/// - Zero otherwise.
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///
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inline bool operator!=(_In_opt_ HANDLE h) const
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{
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return !operator==(h);
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}
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///
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/// Is handle equal to?
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///
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/// \param[in] h Object handle to compare against
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/// \return
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/// - Non zero when object handle is equal to h;
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/// - Zero otherwise.
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///
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inline bool operator==(_In_opt_ HANDLE h) const
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{
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return m_h == h;
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}
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/// @}
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///
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/// Sets a new object handle for the class
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///
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/// When the current object handle of the class is non-NULL, the object is destroyed first.
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///
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/// \param[in] h New object handle
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///
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inline void Attach(_In_opt_ HANDLE h)
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{
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if (m_h)
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InternalFree();
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m_h = h;
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}
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///
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/// Dismisses the object handle from this class
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///
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/// \return Object handle
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///
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inline HANDLE Detach()
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{
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HANDLE h = m_h;
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m_h = NULL;
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return h;
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}
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///
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/// Destroys the object
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///
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inline void Free()
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{
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if (m_h) {
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InternalFree();
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m_h = NULL;
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}
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}
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/// @}
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protected:
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///
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/// Abstract member function that must be implemented by child classes to do the actual object destruction.
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///
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virtual void InternalFree() = 0;
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protected:
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HANDLE m_h; ///< Object handle
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};
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///
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/// Base abstract template class to support object handle keeping for objects that support handle duplication
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///
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template <class T>
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class CObjectWithHandleDuplT : public CObjectWithHandleT<T>
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{
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public:
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///
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/// Duplicates and returns a new object handle.
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///
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/// \return Duplicated object handle
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///
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inline HANDLE GetDuplicate() const
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{
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return m_h ? InternalDuplicate(m_h) : NULL;
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}
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///
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/// Duplicates an object handle and sets a new object handle.
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///
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/// \param[in] h Object handle of existing object
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/// \return
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/// - TRUE when duplication succeeds;
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/// - FALSE when duplication fails. In case of failure obtaining the extended error information is object type specific (for example: `GetLastError()`).
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///
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inline BOOL DuplicateAndAttach(_In_opt_ HANDLE h)
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{
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if (m_h)
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InternalFree();
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return h ? (m_h = InternalDuplicate(h)) != NULL : (m_h = NULL, TRUE);
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}
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//
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// Do not allow = operators. They are semantically ambigious:
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// Do they attach the class to the existing instance of object, or do they duplicate it?
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// To avoid confusion, user should use Attach() and Duplicate() methods explicitly.
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//
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//inline const CObjectWithHandleDuplT<T>& operator=(_In_ const HANDLE src)
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//{
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// Attach(src ? InternalDuplicate(src) : NULL);
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// return *this;
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//}
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//inline const CObjectWithHandleDuplT<T>& operator=(_In_ const CObjectWithHandleDuplT<T> &src)
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//{
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// Attach(src.m_h ? InternalDuplicate(src.m_h) : NULL);
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// return *this;
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//}
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protected:
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///
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/// Abstract member function that must be implemented by child classes to do the actual object handle duplication.
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///
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/// \param[in] h Object handle of existing object
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/// \return Duplicated object handle
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///
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virtual HANDLE InternalDuplicate(_In_ HANDLE h) const = 0;
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};
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/// @}
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///
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/// \defgroup ATLStrFormat String Formatting
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/// Formatted string generation
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///
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/// \par Example
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/// \code
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/// // Please note the PCSTR typecasting invokes an operator to return
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/// // pointer to formatted buffer rather than class reference itself.
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/// cout << (PCSTR)(CStrFormatA("%i is less than %i.\n", 1, 5));
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/// \endcode
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///
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/// @{
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///
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/// Base template class to support string formatting using `printf()` style templates
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///
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template<typename BaseType, class StringTraits>
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class CStrFormatT : public CStringT<BaseType, StringTraits>
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{
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public:
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/// \name Initializing string using template in memory
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/// @{
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///
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/// Initializes a new string and formats its contents using `printf()` style template.
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///
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/// \param[in] pszFormat String template using `printf()` style
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///
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CStrFormatT(_In_z_ _Printf_format_string_ PCXSTR pszFormat, ...)
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{
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ATLASSERT(AtlIsValidString(pszFormat));
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va_list argList;
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va_start(argList, pszFormat);
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FormatV(pszFormat, argList);
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va_end(argList);
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}
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/// @}
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/// \name Initializing string using template in resources
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/// @{
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///
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/// Initializes a new string and formats its contents using `printf()` style template in resources.
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///
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/// \param[in] nFormatID Resource ID of the string template using `printf()` style
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///
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CStrFormatT(_In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(nFormatID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatV(strFormat, argList);
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va_end(argList);
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}
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///
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/// Initializes a new string and formats its contents using `printf()` style template in resources.
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///
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/// \param[in] hInstance Resource module handle
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/// \param[in] nFormatID Resource ID of the string template using `printf()` style
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///
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CStrFormatT(_In_ HINSTANCE hInstance, _In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(hInstance, nFormatID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatV(strFormat, argList);
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va_end(argList);
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}
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///
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/// Initializes a new string and formats its contents using `printf()` style template in resources.
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///
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/// \param[in] hInstance Resource module handle
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/// \param[in] wLanguageID Resource language
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/// \param[in] nFormatID Resource ID of the string template using `printf()` style
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///
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CStrFormatT(_In_ HINSTANCE hInstance, _In_ WORD wLanguageID, _In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(hInstance, nFormatID, wLanguageID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatV(strFormat, argList);
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va_end(argList);
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}
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/// }@
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};
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///
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/// Wide character implementation of a class to support string formatting using `printf()` style templates
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///
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typedef CStrFormatT< wchar_t, StrTraitATL< wchar_t, ChTraitsCRT< wchar_t > > > CStrFormatW;
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///
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/// Single-byte character implementation of a class to support string formatting using `printf()` style templates
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///
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typedef CStrFormatT< char, StrTraitATL< char, ChTraitsCRT< char > > > CStrFormatA;
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///
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/// TCHAR implementation of a class to support string formatting using `printf()` style templates
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///
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typedef CStrFormatT< TCHAR, StrTraitATL< TCHAR, ChTraitsCRT< TCHAR > > > CStrFormat;
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///
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/// Base template class to support string formatting using `FormatMessage()` style templates
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///
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template<typename BaseType, class StringTraits>
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class CStrFormatMsgT : public CStringT<BaseType, StringTraits>
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{
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public:
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/// \name Initializing string using template in memory
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/// @{
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///
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/// Initializes a new string and formats its contents using `FormatMessage()` style template.
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///
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/// \param[in] pszFormat String template using `FormatMessage()` style
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///
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CStrFormatMsgT(_In_z_ _FormatMessage_format_string_ PCXSTR pszFormat, ...)
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{
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ATLASSERT(AtlIsValidString(pszFormat));
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va_list argList;
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va_start(argList, pszFormat);
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FormatMessageV(pszFormat, &argList);
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va_end(argList);
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}
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/// @}
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/// \name Initializing string using template in resources
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/// @{
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///
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/// Initializes a new string and formats its contents using `FormatMessage()` style template in resources.
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///
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/// \param[in] nFormatID Resource ID of the string template using `FormatMessage()` style
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///
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CStrFormatMsgT(_In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(nFormatID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatMessageV(strFormat, &argList);
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va_end(argList);
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}
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///
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/// Initializes a new string and formats its contents using `FormatMessage()` style template in resources.
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///
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/// \param[in] hInstance Resource module handle
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/// \param[in] nFormatID Resource ID of the string template using `FormatMessage()` style
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///
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CStrFormatMsgT(_In_ HINSTANCE hInstance, _In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(hInstance, nFormatID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatMessageV(strFormat, &argList);
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va_end(argList);
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}
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///
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/// Initializes a new string and formats its contents using `FormatMessage()` style template in resources.
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///
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/// \param[in] hInstance Resource module handle
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/// \param[in] wLanguageID Resource language
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/// \param[in] nFormatID Resource ID of the string template using `FormatMessage()` style
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///
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CStrFormatMsgT(_In_ HINSTANCE hInstance, _In_ WORD wLanguageID, _In_ UINT nFormatID, ...)
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{
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CStringT strFormat(GetManager());
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ATLENSURE(strFormat.LoadString(hInstance, nFormatID, wLanguageID));
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va_list argList;
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va_start(argList, nFormatID);
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FormatMessageV(strFormat, &argList);
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va_end(argList);
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}
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/// @}
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};
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///
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/// Wide character implementation of a class to support string formatting using `FormatMessage()` style templates
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///
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typedef CStrFormatMsgT< wchar_t, StrTraitATL< wchar_t, ChTraitsCRT< wchar_t > > > CStrFormatMsgW;
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///
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/// Single-byte character implementation of a class to support string formatting using `FormatMessage()` style templates
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///
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typedef CStrFormatMsgT< char, StrTraitATL< char, ChTraitsCRT< char > > > CStrFormatMsgA;
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///
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/// TCHAR implementation of a class to support string formatting using `FormatMessage()` style templates
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///
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typedef CStrFormatMsgT< TCHAR, StrTraitATL< TCHAR, ChTraitsCRT< TCHAR > > > CStrFormatMsg;
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/// @}
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/// \defgroup ATLMemSanitize Auto-sanitize Memory Management
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/// Sanitizes memory before dismissed
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///
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/// @{
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///
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/// A heap template that sanitizes each memory block before it is destroyed or reallocated
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///
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/// This template is typcally used to extend one of the base ATL heap management classes.
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///
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/// \par Example
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/// \code
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/// CParanoidHeap<CWin32Heap> myHeap;
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/// \endcode
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///
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/// \note
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/// CParanoidHeap introduces a performance penalty. However, it provides an additional level of security.
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/// Use for security sensitive data memory storage only.
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///
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/// \sa [Memory Management Classes](https://msdn.microsoft.com/en-us/library/44yh1z4f.aspx)
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///
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template <class BaseHeap>
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class CParanoidHeap : public BaseHeap {
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public:
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///
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/// Sanitizes memory before freeing it
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///
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/// \param[in] p Pointer to heap memory block
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///
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virtual void Free(_In_opt_ void* p)
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{
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// Sanitize then free.
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SecureZeroMemory(p, GetSize(p));
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BaseHeap::Free(p);
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}
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///
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/// Safely reallocates the memory block by sanitizing memory at the previous location
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///
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/// This member function always performs the following steps (regardless of the current and new size):
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/// 1. Allocates a new memory block,
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/// 2. Copies the data,
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/// 3. Sanitizes the old memory block,
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/// 4. Frees the old memory block.
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///
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/// \param[in] p Pointer to heap memory block
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/// \param[in] nBytes New size in bytes
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/// \return Pointer to the new heap memory block
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///
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virtual /*_Ret_opt_bytecap_(nBytes)*/ void* Reallocate(_In_opt_ void* p, _In_ size_t nBytes)
|
|
{
|
|
// Create a new sized copy.
|
|
void *pNew = Allocate(nBytes);
|
|
size_t nSizePrev = GetSize(p);
|
|
CopyMemory(pNew, p, nSizePrev);
|
|
|
|
// Sanitize the old data then free.
|
|
SecureZeroMemory(p, nSizePrev);
|
|
Free(p);
|
|
|
|
return pNew;
|
|
}
|
|
};
|
|
|
|
|
|
///
|
|
/// Base template class to support string conversion with memory sanitization after use
|
|
///
|
|
template<int t_nBufferLength = 128>
|
|
class CW2AParanoidEX : public CW2AEX<t_nBufferLength> {
|
|
public:
|
|
///
|
|
/// Initializes a new class instance with the string provided.
|
|
///
|
|
/// \param[in] psz Pointer to wide string
|
|
///
|
|
CW2AParanoidEX(_In_z_ LPCWSTR psz) throw(...) : CW2AEX<t_nBufferLength>(psz) {}
|
|
|
|
///
|
|
/// Initializes a new class instance with the string provided.
|
|
///
|
|
/// \param[in] psz Pointer to wide string
|
|
/// \param[in] nCodePage Code page to use when converting to single-byte string
|
|
///
|
|
CW2AParanoidEX(_In_z_ LPCWSTR psz, _In_ UINT nCodePage) throw(...) : CW2AEX<t_nBufferLength>(psz, nCodePage) {}
|
|
|
|
///
|
|
/// Sanitizes string memory, then destroys it
|
|
///
|
|
~CW2AParanoidEX()
|
|
{
|
|
// Sanitize before free.
|
|
if (m_psz != m_szBuffer)
|
|
SecureZeroMemory(m_psz, _msize(m_psz));
|
|
else
|
|
SecureZeroMemory(m_szBuffer, sizeof(m_szBuffer));
|
|
}
|
|
};
|
|
|
|
///
|
|
/// Support for string conversion with memory sanitization after use
|
|
///
|
|
typedef CW2AParanoidEX<> CW2AParanoid;
|
|
|
|
/// @}
|
|
}
|