- Configuration, user and session data are now internally stored as objects. - Object wrappers for many structs and primitives added. - Code partially rewritten to work with objects and benefit out-of-scope clean-up using object destructors. - …And a lot more code internal changes. Configuration, user and other data is now passed as compact BLOBs in inter-process communication greatly reducing communication payload.
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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Copyright 1991-2015 Amebis
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This file is part of libatl.
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Setup is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Setup is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Setup. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <eaptypes.h>
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namespace ATL
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{
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namespace EAP
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{
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class CEAPAttribute : public EAP_ATTRIBUTE
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{
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public:
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CEAPAttribute()
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{
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eaType = eatReserved;
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dwLength = 0;
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pValue = NULL;
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}
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~CEAPAttribute()
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{
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if (pValue)
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delete pValue;
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}
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};
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}
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}
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