Update documentation

Signed-off-by: Simon Rozman <simon@rozman.si>
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Simon Rozman 2019-08-12 13:18:37 +02:00
parent 8654f36e20
commit ddf3330545

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# WinStd # WinStd
Provides additional templates and function helpers for Windows API using Standard C++ Provides additional templates and function helpers for Windows API using Standard C++
## Features ## Features
### Lightweight Classes ### Lightweight Classes
...to simplify Windows allocated memory and resources focused on their release to prevent leakage ...to simplify Windows allocated memory and resources focused on their release to prevent leakage
The classes provide unified create methods and free destructors. They are like _smart-pointers_ for various Windows resources. Once created, you use the class instance as a snap-in replacement for pointers/handles parameters in the standard Win32 API functions. The classes provide unified create methods and free destructors. They are like _smart-pointers_ for various Windows resources. Once created, you use the class instance as a snap-in replacement for pointers/handles parameters in the standard Win32 API functions.
Example: #### Example
```C++ ```C++
// Load and set icon. // Load and set icon.
winstd::library lib_shell32; winstd::library lib_shell32;
@ -16,13 +20,15 @@ if (lib_shell32.load(_T("shell32.dll"), NULL, LOAD_LIBRARY_AS_DATAFILE | LOAD_LI
``` ```
### Functions and Templates ### Functions and Templates
...to extend standard Win32 API functions for variable-size outputs ...to extend standard Win32 API functions for variable-size outputs
Different Win32 API functions have different ways of returning variable-sized data. Getting tired of carefully studying MSDN for each particular Win32 API function how to preallocate the output memory correctly? We too... Different Win32 API functions have different ways of returning variable-sized data. Getting tired of carefully studying MSDN for each particular Win32 API function how to preallocate the output memory correctly? We too...
WinStd provides a subset of Win32 API identically named functions (C++ polymorphism to the rescue), where one can use `std::string`, `std::wstring`, `std::vector<>` etc. as an output parameter. WinStd handles all the dirty work with memory allocation for you, so you can focus on your code. WinStd provides a subset of Win32 API identically named functions (C++ polymorphism to the rescue), where one can use `std::string`, `std::wstring`, `std::vector<>` etc. as an output parameter. WinStd handles all the dirty work with memory allocation for you, so you can focus on your code.
Example: #### Example
```C++ ```C++
// Encode response as OEM. // Encode response as OEM.
std::string response; std::string response;
@ -31,9 +37,11 @@ std::cout << response.c_str() << std::endl;
``` ```
### String Formatters ### String Formatters
...for those situations where one must quckly compose a temporary string using `sprintf()` or `FormatMessage()` ...for those situations where one must quckly compose a temporary string using `sprintf()` or `FormatMessage()`
Example: #### Example
```C++ ```C++
if (dwMaxSendPacketSize < sizeof(EapPacket)) if (dwMaxSendPacketSize < sizeof(EapPacket))
throw std::invalid_argument( throw std::invalid_argument(
@ -44,9 +52,11 @@ if (dwMaxSendPacketSize < sizeof(EapPacket))
``` ```
## Building ## Building
The `WinStd.vcxproj` requires Microsoft Visual Studio 2010 SP1 and `..\..\include` folder with `common.props`, `Debug.props`, `Release.props`, `Win32.props`, and `x64.props` files to customize building process for individual applications. The `WinStd.vcxproj` requires Microsoft Visual Studio 2010 SP1 and `..\..\include` folder with `common.props`, `Debug.props`, `Release.props`, `Win32.props`, and `x64.props` files to customize building process for individual applications.
## Usage ## Usage
1. Clone the repository into your solution folder. 1. Clone the repository into your solution folder.
2. Add the `WinStd.vcxproj` to your solution. 2. Add the `WinStd.vcxproj` to your solution.
3. Add WinStd's `include` folder to _Additional Include Directories_ in your project's C/C++ settings. 3. Add WinStd's `include` folder to _Additional Include Directories_ in your project's C/C++ settings.
@ -68,6 +78,7 @@ void main()
More examples and use-cases can be found in [GÉANTLink](https://github.com/Amebis/GEANTLink) and [ZRCola](https://github.com/Amebis/ZRCola) projects source code. They make heavy use of WinStd. More examples and use-cases can be found in [GÉANTLink](https://github.com/Amebis/GEANTLink) and [ZRCola](https://github.com/Amebis/ZRCola) projects source code. They make heavy use of WinStd.
## Debugging ## Debugging
For user friendlier display of variables of WinStd types in Visual Studio 2010 debugger, find the file `autoexp.dat` in your `C:\Program Files (x86)\Microsoft Visual Studio 2010` and open it with Notepad. For user friendlier display of variables of WinStd types in Visual Studio 2010 debugger, find the file `autoexp.dat` in your `C:\Program Files (x86)\Microsoft Visual Studio 2010` and open it with Notepad.
Locate the `[AutoExpand]` section and add the following lines: Locate the `[AutoExpand]` section and add the following lines:
``` ```