Introduce basic support for Windows GDI resources

Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is contained in:
Simon Rozman 2021-04-01 09:27:15 +02:00
parent 51b262b382
commit b8816476e5
6 changed files with 281 additions and 1 deletions

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@ -47,6 +47,9 @@
<ClCompile Include="..\src\WinSock2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\GDI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\PCH.h">
@ -100,5 +103,8 @@
<ClInclude Include="..\include\WinStd\WinSock2.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\WinStd\GDI.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -47,6 +47,9 @@
<ClCompile Include="..\src\WinSock2.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\src\GDI.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\src\PCH.h">
@ -100,5 +103,8 @@
<ClInclude Include="..\include\WinStd\WinSock2.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\include\WinStd\GDI.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

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@ -26,6 +26,7 @@
<ClCompile Include="..\src\Crypt.cpp" />
<ClCompile Include="..\src\EAP.cpp" />
<ClCompile Include="..\src\ETW.cpp" />
<ClCompile Include="..\src\GDI.cpp" />
<ClCompile Include="..\src\Sec.cpp" />
<ClCompile Include="..\src\SetupAPI.cpp" />
<ClCompile Include="..\src\PCH.cpp">
@ -39,11 +40,12 @@
<ItemGroup>
<ClInclude Include="..\include\WinStd\Base64.h" />
<ClInclude Include="..\include\WinStd\COM.h" />
<ClInclude Include="..\include\WinStd\Common.h" />
<ClInclude Include="..\include\WinStd\Cred.h" />
<ClInclude Include="..\include\WinStd\Crypt.h" />
<ClInclude Include="..\include\WinStd\EAP.h" />
<ClInclude Include="..\include\WinStd\Common.h" />
<ClInclude Include="..\include\WinStd\ETW.h" />
<ClInclude Include="..\include\WinStd\GDI.h" />
<ClInclude Include="..\include\WinStd\Hex.h" />
<ClInclude Include="..\include\WinStd\MSI.h" />
<ClInclude Include="..\include\WinStd\Sec.h" />

199
include/WinStd/GDI.h Normal file
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@ -0,0 +1,199 @@
/*
Copyright © 1991-2021 Amebis
This file is part of WinStd.
Setup is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Setup is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Setup. If not, see <http://www.gnu.org/licenses/>.
*/
///
/// \defgroup WinStdGdiAPI GDI API
/// Integrates WinStd classes with Microsoft Windows GDI
///
#include "Common.h"
#include <Windows.h>
namespace winstd
{
template<class T> class gdi_handle;
class dc;
class window_dc;
class dc_selector;
}
#pragma once
namespace winstd
{
/// \addtogroup WinStdGdiAPI
/// @{
///
/// Windows HGDIOBJ wrapper class
///
template<class T>
class gdi_handle : public handle<T, NULL>
{
HANDLE_IMPL(gdi_handle, NULL)
public:
///
/// Closes an open object handle.
///
/// \sa [DeleteObject function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-deleteobject)
///
virtual ~gdi_handle()
{
if (m_h != invalid)
DeleteObject(m_h);
}
protected:
///
/// Closes an open object handle.
///
/// \sa [DeleteObject function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-deleteobject)
///
void free_internal() noexcept override
{
DeleteObject(m_h);
}
};
///
/// Device context wrapper class
///
class dc : public handle<HDC, NULL>
{
HANDLE_IMPL(dc, NULL)
public:
///
/// Deletes the specified device context (DC).
///
/// \sa [DeleteDC function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-deletedc)
///
virtual ~dc();
protected:
///
/// Deletes the specified device context (DC).
///
/// \sa [DeleteDC function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-deletedc)
///
void free_internal() noexcept override;
};
///
/// Device context wrapper class
///
class window_dc : public handle<HDC, NULL>
{
public:
inline window_dc() noexcept :
m_hwnd(NULL)
{}
inline window_dc(_In_opt_ handle_type h, _In_opt_ HWND hwnd) noexcept :
handle<handle_type, NULL>(h),
m_hwnd(hwnd)
{}
inline window_dc(_Inout_ window_dc &&h) noexcept :
handle<handle_type, NULL>(std::move(h)),
m_hwnd(h.m_hwnd)
{}
inline window_dc& operator=(_Inout_ window_dc &&h) noexcept
{
handle<handle_type, NULL>::operator=(std::move(h));
m_hwnd = h.m_hwnd;
return *this;
}
WINSTD_NONCOPYABLE(window_dc)
public:
///
/// Releases a device context (DC), freeing it for use by other applications.
///
/// \sa [ReleaseDC function](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-releasedc)
///
virtual ~window_dc();
protected:
///
/// Releases a device context (DC), freeing it for use by other applications.
///
/// \sa [ReleaseDC function](https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-releasedc)
///
void free_internal() noexcept override;
protected:
HWND m_hwnd; ///< Window handle
};
///
/// Context scope DC object restorer
///
class dc_selector
{
WINSTD_NONCOPYABLE(dc_selector)
WINSTD_NONMOVABLE(dc_selector)
public:
///
/// Selects an object into the specified device context (DC). The new object replaces the previous object of the same type.
///
/// \sa [SelectObject function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-selectobject)
///
inline dc_selector(_In_ HDC hdc, _In_ HGDIOBJ h) noexcept :
m_hdc(hdc),
m_orig(SelectObject(hdc, h))
{
}
///
/// Restores original object.
///
/// \sa [SelectObject function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-selectobject)
///
virtual ~dc_selector();
///
/// Return result of `SelectObject()` call.
///
/// \sa [SelectObject function](https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-selectobject)
///
inline HGDIOBJ status() const noexcept
{
return m_orig;
}
protected:
HDC m_hdc; ///< A handle to the device context
HGDIOBJ m_orig; ///< Original object handle
};
/// @}
}

66
src/GDI.cpp Normal file
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@ -0,0 +1,66 @@
/*
Copyright © 1991-2021 Amebis
Copyright © 2016 GÉANT
This file is part of WinStd.
Setup is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Setup is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Setup. If not, see <http://www.gnu.org/licenses/>.
*/
#include "PCH.h"
//////////////////////////////////////////////////////////////////////
// winstd::dc
//////////////////////////////////////////////////////////////////////
winstd::dc::~dc()
{
if (m_h != invalid)
DeleteDC(m_h);
}
void winstd::dc::free_internal() noexcept
{
DeleteDC(m_h);
}
//////////////////////////////////////////////////////////////////////
// winstd::window_dc
//////////////////////////////////////////////////////////////////////
winstd::window_dc::~window_dc()
{
if (m_h != invalid)
ReleaseDC(m_hwnd, m_h);
}
void winstd::window_dc::free_internal() noexcept
{
ReleaseDC(m_hwnd, m_h);
}
//////////////////////////////////////////////////////////////////////
// winstd::dc_selector
//////////////////////////////////////////////////////////////////////
winstd::dc_selector::~dc_selector()
{
if (m_orig)
SelectObject(m_hdc, m_orig);
}

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@ -30,6 +30,7 @@
#if _WIN32_WINNT >= _WIN32_WINNT_VISTA
#include "../include/WinStd/ETW.h"
#endif
#include "../include/WinStd/GDI.h"
#include "../include/WinStd/Hex.h"
#include "../include/WinStd/MSI.h"
#if defined(SECURITY_WIN32) || defined(SECURITY_KERNEL) || defined(SECURITY_MAC)