Hexadecimal encoding/decoding introduced
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04bb95dc2f
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@ -93,6 +93,7 @@
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<ClInclude Include="..\include\WinStd\EAP.h" />
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<ClInclude Include="..\include\WinStd\EAP.h" />
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<ClInclude Include="..\include\WinStd\Common.h" />
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<ClInclude Include="..\include\WinStd\Common.h" />
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<ClInclude Include="..\include\WinStd\ETW.h" />
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<ClInclude Include="..\include\WinStd\ETW.h" />
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<ClInclude Include="..\include\WinStd\Hex.h" />
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<ClInclude Include="..\include\WinStd\MSI.h" />
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<ClInclude Include="..\include\WinStd\MSI.h" />
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<ClInclude Include="..\include\WinStd\Sec.h" />
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<ClInclude Include="..\include\WinStd\Sec.h" />
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<ClInclude Include="..\include\WinStd\Shell.h" />
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<ClInclude Include="..\include\WinStd\Shell.h" />
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@ -73,5 +73,8 @@
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<ClInclude Include="..\include\WinStd\ETW.h">
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<ClInclude Include="..\include\WinStd\ETW.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="..\include\WinStd\Hex.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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188
include/WinStd/Hex.h
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188
include/WinStd/Hex.h
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@ -0,0 +1,188 @@
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/*
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Copyright 1991-2016 Amebis
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Copyright 2016 GÉANT
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This file is part of WinStd.
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Setup is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Setup is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Setup. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include <string>
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#include <vector>
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namespace winstd
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{
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class WINSTD_API hex_enc;
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class WINSTD_API hex_dec;
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}
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#pragma once
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namespace winstd
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{
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///
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/// \defgroup WinStdHexadecimal Hexadecimal conversion
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/// Provides Hexadecimal conversion for WinStd classes
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///
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/// @{
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///
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/// Hexadecimal encoding session
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///
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class WINSTD_API hex_enc
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{
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public:
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///
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/// Constructs blank encoding session
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///
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inline hex_enc()
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{
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}
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///
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/// Encodes one block of information, and _appends_ it to the output
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///
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/// \param[out] out Output
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/// \param[in ] data Data to encode
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/// \param[in ] size Length of `data` in bytes
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///
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template<class _Elem, class _Traits, class _Ax>
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inline void encode(_Out_ std::basic_string<_Elem, _Traits, _Ax> &out, _In_bytecount_(size) const void *data, _In_ size_t size)
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{
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assert(data || !size);
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// Preallocate output
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out.reserve(out.size() + enc_size(size));
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// Convert data character by character.
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for (size_t i = 0; i < size; i++) {
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unsigned char
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x = ((unsigned char*)data)[i],
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x_h = ((x & 0xf0) >> 4),
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x_l = ((x & 0x0f) );
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out += x_h < 10 ? '0' + x_h : 'A' - 10 + x_h;
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out += x_l < 10 ? '0' + x_l : 'A' - 10 + x_l;
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}
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}
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///
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/// Returns maximum encoded size
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///
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/// \param size Number of bytes to encode
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///
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/// \returns Maximum number of bytes for the encoded data of `size` length
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///
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inline size_t enc_size(size_t size) const
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{
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return size*2;
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}
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};
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///
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/// Hexadecimal decoding session
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///
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class WINSTD_API hex_dec
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{
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public:
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///
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/// Constructs blank decoding session
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///
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inline hex_dec() : num(0)
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{
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}
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///
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/// Decodes one block of information, and _appends_ it to the output
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///
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/// \param[out] out Output
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/// \param[in ] data Data to decode
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/// \param[in ] size Length of `data` in bytes
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/// \param[in ] is_last Was this the last block of data? Actually, is this block of data complete?
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///
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template<class _Ty, class _Ax, class _Tchr>
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inline void decode(_Out_ std::vector<_Ty, _Ax> &out, _Out_ bool &is_last, _In_z_count_(size) const _Tchr *data, _In_ size_t size)
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{
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is_last = false;
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// Trim data size to first terminator.
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for (size_t k = 0; k < size; k++)
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if (!data[k]) { size = k; break; }
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// Preallocate output
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out.reserve(out.size() + dec_size(size));
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for (size_t i = 0;; i++) {
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if (num >= 2) {
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// Buffer full.
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out.push_back(buf);
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num = 0;
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is_last = true;
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} else
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is_last = false;
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if (i >= size)
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break;
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int x = data[i];
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if ('0' <= x && x <= '9') {
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buf = (buf << 4) | (unsigned char)(x - '0');
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num++;
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} else if ('A' <= x && x <= 'F') {
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buf = (buf << 4) | (unsigned char)(x - ('A' - 10));
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num++;
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} else if ('a' <= x && x <= 'f') {
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buf = (buf << 4) | (unsigned char)(x - ('a' - 10));
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num++;
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}
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}
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}
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///
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/// Resets decoding session
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///
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inline void clear()
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{
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num = 0;
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}
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///
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/// Returns maximum decoded size
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///
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/// \param size Number of bytes to decode
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///
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/// \returns Maximum number of bytes for the decoded data of `size` length
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///
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inline size_t dec_size(size_t size) const
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{
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return (size + 1)/2;
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}
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protected:
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unsigned char buf; ///< Internal buffer
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size_t num; ///< Number of nibbles used in `buf`
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};
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/// @}
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}
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