WinStd Additional templates and function helpers for Microsoft Windows using Standard C++ classes

WinStd

Provides additional templates and function helpers for Windows API using Standard C++ in Microsoft Visual C++ 2017-2019

# Features

## Portable

This project does not require building. Just `#include` individual files from this repository into your source code and get started.

## Lightweight Classes

...to simplify Windows allocated memory and resources focused on their release to prevent leakage

The classes provide unified create methods and free destructors. They are like smart-pointers for various Windows resources. Once created, you use the class instance as a snap-in replacement for pointers/handles parameters in the standard Win32 API functions.

### Example

{C++}
// Load and set icon.
winstd::library lib_shell32(LoadLibraryEx(_T("shell32.dll"), NULL, LOAD_LIBRARY_AS_DATAFILE | LOAD_LIBRARY_AS_IMAGE_RESOURCE));
if (!lib_shell32)
throw winstd::win_runtime_error("LoadLibraryEx failed");
m_note_icon->SetIcon(wxLoadIconFromResource(lib_shell32, MAKEINTRESOURCE(48)));

## Functions and Templates

...to extend standard Win32 API functions for variable-size outputs

Different Win32 API functions have different ways of returning variable-sized data. Getting tired of carefully studying MSDN for each particular Win32 API function how to preallocate the output memory correctly? We too...

WinStd provides a subset of Win32 API identically named functions (C++ polymorphism to the rescue), where one can use `std::string`, `std::wstring`, `std::vector<>` etc. as an output parameter. WinStd handles all the dirty work with memory allocation for you, so you can focus on your code.

### Example

{C++}
// Encode response as OEM.
std::string response;
WideCharToMultiByte(CP_OEMCP, 0, L"Copyright \u00A9 2017", response, NULL, NULL);
std::cout << response.c_str() << std::endl;

## String Formatters

...for those situations where one must quckly compose a temporary string using `sprintf()` or `FormatMessage()`

### Example

{C++}
if (dwMaxSendPacketSize < sizeof(EapPacket))
throw std::invalid_argument(
winstd::string_printf(
"Maximum packet size too small (minimum: %zu, available: %u).",
sizeof(EapPacket) + 1,
dwMaxSendPacketSize));

# Usage

1. Clone the repository into your solution folder.
2. Add WinStd's `include` folder to Additional Include Directories in your project's C/C++ settings.
3. Include `.h` files from WinStd as needed:
   {C++}
   #include <WinStd/Shell.h>
   #include <string>
   #include <iostream>
   using namespace std;
   void main()
   {
   wstring path;
   PathCanonicalizeW(path, L"C:\\Windows\\Temp\\test\\..");
   wcout << path.c_str() << endl;
   }

More examples and use-cases can be found in GÉANTLink and ZRCola projects source code. They make heavy use of WinStd.