Spremenil sem konfiguracije projekta:
- Ukinil sem Release in Debug (podpora za Win9x). - Unicode Release in Unicode Debug sta postala nova Release in Debug. - Dodal sem ReleaseDyn in DebugDyn, ki uporabljata dinamične knjižnjice run-time. Verzijo sem nastavil na 2.0-pre.
This commit is contained in:
parent
f9d8e32744
commit
ff80b94e03
@ -6,14 +6,14 @@
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// Constants
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// Constants
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////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////
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#define MSITSCA_VERSION 0x01030000
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#define MSITSCA_VERSION 0x01ff0000
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#define MSITSCA_VERSION_MAJ 1
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#define MSITSCA_VERSION_MAJ 1
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#define MSITSCA_VERSION_MIN 3
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#define MSITSCA_VERSION_MIN 255
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#define MSITSCA_VERSION_REV 0
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#define MSITSCA_VERSION_REV 0
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#define MSITSCA_VERSION_STR "1.3"
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#define MSITSCA_VERSION_STR "2.0-pre"
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#define MSITSCA_VERSION_INST "1.3.0.0"
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#define MSITSCA_VERSION_INST "1.255.0.0"
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#if !defined(RC_INVOKED) && !defined(MIDL_PASS)
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#if !defined(RC_INVOKED) && !defined(MIDL_PASS)
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@ -17,54 +17,18 @@
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Unicode Debug|Win32">
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<Configuration>Unicode Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Unicode Debug|x64">
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<Configuration>Unicode Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Unicode Release|Win32">
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<Configuration>Unicode Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Unicode Release|x64">
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<Configuration>Unicode Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{A7D9EBC1-1E64-4399-9C88-6692F8742153}</ProjectGuid>
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<ProjectGuid>{A7D9EBC1-1E64-4399-9C88-6692F8742153}</ProjectGuid>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>Unicode</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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@ -72,64 +36,22 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfAtl>Static</UseOfAtl>
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<UseOfAtl>Static</UseOfAtl>
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<CharacterSet>MultiByte</CharacterSet>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="ExtensionSettings">
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<Import Project="$(VCTargetsPath)\BuildCustomizations\rcxgettext.props" />
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<Import Project="$(VCTargetsPath)\BuildCustomizations\rcxgettext.props" />
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</ImportGroup>
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'" Label="PropertySheets">
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisRelease.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis $(Configuration).props" Condition="exists('$(VCInstallDir)VCProjectDefaults\Amebis $(Configuration).props')" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisWin32.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis $(Platform).props" Condition="exists('$(VCInstallDir)VCProjectDefaults\Amebis $(Platform).props')" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisDebug.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisWin32.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisRelease.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisWin32.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisDebug.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisWin32.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisRelease.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebisx64.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisDebug.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebisx64.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisRelease.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebisx64.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebis.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\AmebisDebug.props" />
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<Import Project="$(VCInstallDir)VCProjectDefaults\Amebisx64.props" />
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</ImportGroup>
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<PropertyGroup>
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@ -142,14 +64,6 @@
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</IgnoreImportLibrary>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</IgnoreImportLibrary>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</IgnoreImportLibrary>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">true</IgnoreImportLibrary>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'">true</IgnoreImportLibrary>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">true</IgnoreImportLibrary>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'">..\Test\$(Configuration).$(Platform)\</OutDir>
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'">true</IgnoreImportLibrary>
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Link>
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<Link>
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@ -211,66 +125,6 @@
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ClCompile>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<HeaderFileName>%(Filename)_h.h</HeaderFileName>
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</Midl>
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<ClCompile />
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<ResourceLocalizator>
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<LanguageCatalogs>res\en_GB.po</LanguageCatalogs>
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</ResourceLocalizator>
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<ClCompile>
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'">
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<HeaderFileName>%(Filename)_h.h</HeaderFileName>
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</Midl>
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<ClCompile />
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<ResourceLocalizator>
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<LanguageCatalogs>res\en_GB.po</LanguageCatalogs>
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</ResourceLocalizator>
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<ClCompile>
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<HeaderFileName>%(Filename)_h.h</HeaderFileName>
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</Midl>
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<ClCompile />
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<ResourceLocalizator>
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<LanguageCatalogs>res\en_GB.po</LanguageCatalogs>
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</ResourceLocalizator>
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<ClCompile>
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'">
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<Link>
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<SubSystem>Windows</SubSystem>
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</Link>
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<Midl>
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<HeaderFileName>%(Filename)_h.h</HeaderFileName>
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</Midl>
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<ClCompile />
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<ResourceLocalizator>
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<LanguageCatalogs>res\en_GB.po</LanguageCatalogs>
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</ResourceLocalizator>
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<ClCompile>
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<AdditionalIncludeDirectories>..\AMSICA\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="MSITSCA.cpp" />
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<ClCompile Include="MSITSCA.cpp" />
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<ClCompile Include="StdAfx.cpp">
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<ClCompile Include="StdAfx.cpp">
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@ -278,10 +132,6 @@
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Unicode Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Unicode Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Unicode Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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@ -1,13 +1,6 @@
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!INCLUDE "..\..\include\MSINast.mak"
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!INCLUDE "..\..\include\MSINast.mak"
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MSM_IMA_LOKALIZACIJO=1
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MSM_IMA_LOKALIZACIJO=1
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!IF "$(CFG)" == "ReleaseU"
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CFG_VC=Unicode Release
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!ELSEIF "$(CFG)" == "DebugU"
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CFG_VC=Unicode Debug
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!ELSE
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CFG_VC=$(CFG)
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!ENDIF
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######################################################################
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######################################################################
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@ -99,7 +92,7 @@ Binary Name
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binMSITSCA.dll MSITSCA.dll
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binMSITSCA.dll MSITSCA.dll
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<<NOKEEP
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<<NOKEEP
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"$(JEZIK).$(CFG).$(PLAT).Binary-1\MSITSCA.dll" : "..\..\Test\$(CFG_VC).$(PLAT)\MSITSCA.dll"
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"$(JEZIK).$(CFG).$(PLAT).Binary-1\MSITSCA.dll" : "..\..\Test\$(CFG).$(PLAT)\MSITSCA.dll"
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copy /y $** $@ > NUL
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copy /y $** $@ > NUL
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