Thou linker can locate the output .lib file of referenced projects wherever .lib is just fine, this helps us to gather all .pdb files in the output folder. Signed-off-by: Simon Rozman <simon@rozman.si>
86 lines
3.7 KiB
XML
86 lines
3.7 KiB
XML
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Debug'">
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<UseDebugLibraries>true</UseDebugLibraries>
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<PropertyGroup Label="Configuration" Condition="'$(Configuration)'=='Release'">
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PropertyGroup Label="Configuration" Condition="'$(Platform)'=='ARM64'">
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<Import Project="..\..\..\include\$(Platform).props" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<OutDir>..\..\..\output\$(Platform).$(Configuration)\</OutDir>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>..\..\Events\build\temp\Events.$(Platform).$(Configuration).$(PlatformToolset);..\..\WinStd\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="..\include\EapHost_UI.h" />
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<ClInclude Include="..\src\PCH.h" />
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<ItemGroup>
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<ClCompile Include="..\res\wxEapHost_UI.cpp" />
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<ClCompile Include="..\src\EapHost_UI.cpp" />
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<ClCompile Include="..\src\PCH.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ItemGroup>
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<ProjectReference Include="..\..\Events\build\Events.vcxproj">
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<Project>{d63f24bd-92a0-4d6b-8b69-ed947e4d2b1b}</Project>
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<None Include="..\res\wxEapHost_UI.fbp" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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