Upgrade to wxWidgets 3.1.1 and wxFormBuilder 3.8.1
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README.md
12
README.md
@@ -51,22 +51,22 @@ Binaries are available for download [here](https://github.com/Amebis/GEANTLink/r
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- _MsiDb.Exe_ and other command line utilities for MSI packaging distributed as a part of Microsoft Windows SDK (installed with Visual Studio). Add SDK's `Bin` folder to the system path.
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### wxWidgets
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GÉANTLink is using wxWidgets v3.0.2 static libraries. Unfortunately, only dynamic libraries (DLL) variant is available as a binary download. Therefore static libraries needs to be compiled from [source](https://github.com/wxWidgets/wxWidgets).
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GÉANTLink is using wxWidgets v3.1.1 static libraries. Unfortunately, only dynamic libraries (DLL) variant is available as a binary download. Therefore static libraries needs to be compiled from [source](https://github.com/wxWidgets/wxWidgets).
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#### Compiling wxWidgets Win32 static libraries
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1. Start _Visual Studio Command Prompt (2010)_
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2. Change working folder to `build\msw`
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3. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0`
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4. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 BUILD=release`
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3. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 COMPILER_VERSION=100`
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4. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 COMPILER_VERSION=100 BUILD=release`
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#### Compiling wxWidgets x64 static libraries
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1. Start _Visual Studio x64 Cross Tools Command Prompt (2010)_
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2. Change working folder to `build\msw`
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3. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 TARGET_CPU=X64`
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4. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 TARGET_CPU=X64 BUILD=release`
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3. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 COMPILER_VERSION=100 TARGET_CPU=X64`
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4. Run: `nmake /f makefile.vc /ls RUNTIME_LIBS=static SHARED=0 COMPILER_VERSION=100 TARGET_CPU=X64 BUILD=release`
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#### Specifying wxWidgets path
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GÉANTLink compilation references wxWidgets libraries using `WXWIN` environment variable. Please set it to wxWidgets folder (i.e. `C:\SDK\wxWidgets\3.0.2`).
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GÉANTLink compilation references wxWidgets libraries using `WXWIN` environment variable. Please set it to wxWidgets folder (i.e. `C:\SDK\wxWidgets\3.1.1`).
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### Digital Signing of Build Outputs
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In order to have the build process digitally sign output files, one should provide the following:
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